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fixed cast interrupt
- dont allow targeting of mob moving back to spawn
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@@ -83,7 +83,8 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.state
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// todo: send paralyzed/sleep message etc.
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if (errorResult != null)
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{
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owner.DoBattleAction(skill.id, 0, errorResult);
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owner.DoBattleAction(skill.id, errorResult.animation, errorResult);
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errorResult = null;
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}
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}
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