mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
added helpers for DoW/DoM/DoH/DoH
- fixed allies not being able to aggro on roam - fixed static characters aggroing
This commit is contained in:
parent
460722d3d5
commit
520ae7a119
@ -593,8 +593,15 @@ namespace FFXIVClassic_Map_Server
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// todo: add to private areas, set up immunity, mob linking,
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// todo: add to private areas, set up immunity, mob linking,
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// - load skill/spell/drop lists, set detection icon, load pool/family/group mods
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// - load skill/spell/drop lists, set detection icon, load pool/family/group mods
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var allegiance = (CharacterTargetingAllegiance)reader.GetByte("allegiance");
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BattleNpc battleNpc = null;
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var battleNpc = new BattleNpc(actorId, Server.GetWorldManager().GetActorClass(reader.GetUInt32("actorClassId")),
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if (allegiance == CharacterTargetingAllegiance.Player)
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battleNpc = new Ally(actorId, Server.GetWorldManager().GetActorClass(reader.GetUInt32("actorClassId")),
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reader.GetString("scriptName"), area, reader.GetFloat("positionX"), reader.GetFloat("positionY"), reader.GetFloat("positionZ"), reader.GetFloat("rotation"),
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reader.GetUInt16("actorState"), reader.GetUInt32("animationId"), "");
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else
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battleNpc = new BattleNpc(actorId, Server.GetWorldManager().GetActorClass(reader.GetUInt32("actorClassId")),
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reader.GetString("scriptName"), area, reader.GetFloat("positionX"), reader.GetFloat("positionY"), reader.GetFloat("positionZ"), reader.GetFloat("rotation"),
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reader.GetString("scriptName"), area, reader.GetFloat("positionX"), reader.GetFloat("positionY"), reader.GetFloat("positionZ"), reader.GetFloat("rotation"),
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reader.GetUInt16("actorState"), reader.GetUInt32("animationId"), "");
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reader.GetUInt16("actorState"), reader.GetUInt32("animationId"), "");
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@ -472,7 +472,7 @@ namespace FFXIVClassic_Map_Server.Actors
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}
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}
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}
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}
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public Npc SpawnActor(uint classId, string uniqueId, float x, float y, float z, float rot = 0, ushort state = 0, uint animId = 0, bool isMob = true)
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public Npc SpawnActor(uint classId, string uniqueId, float x, float y, float z, float rot = 0, ushort state = 0, uint animId = 0, bool isMob = false)
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{
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{
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lock (mActorList)
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lock (mActorList)
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{
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{
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@ -168,15 +168,14 @@ namespace FFXIVClassic_Map_Server.actors.area
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public override void Update(DateTime tick)
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public override void Update(DateTime tick)
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{
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{
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base.Update(tick);
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base.Update(tick);
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foreach (var a in privateAreas.Values)
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foreach (var a in privateAreas.Values)
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foreach(var b in a.Values)
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foreach(var b in a.Values)
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b.Update(tick);
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b.Update(tick);
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foreach (var a in contentAreas.Values)
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foreach (var a in contentAreas.Values)
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foreach (var b in a)
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foreach (var b in a)
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{
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b.Update(tick);
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b.Update(tick);
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}
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// todo: again, this is retarded but debug stuff
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// todo: again, this is retarded but debug stuff
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var diffTime = tick - lastUpdate;
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var diffTime = tick - lastUpdate;
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@ -45,6 +45,19 @@ namespace FFXIVClassic_Map_Server.Actors
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public const int CLASSID_THM = 22;
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public const int CLASSID_THM = 22;
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public const int CLASSID_CNJ = 23;
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public const int CLASSID_CNJ = 23;
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public const int CLASSID_CRP = 29;
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public const int CLASSID_BSM = 30;
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public const int CLASSID_ARM = 31;
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public const int CLASSID_GSM = 32;
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public const int CLASSID_LTW = 33;
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public const int CLASSID_WVR = 34;
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public const int CLASSID_ALC = 35;
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public const int CLASSID_CUL = 36;
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public const int CLASSID_MIN = 39;
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public const int CLASSID_BTN = 40;
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public const int CLASSID_FSH = 41;
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public const int SIZE = 0;
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public const int SIZE = 0;
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public const int COLORINFO = 1;
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public const int COLORINFO = 1;
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public const int FACEINFO = 2;
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public const int FACEINFO = 2;
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@ -347,7 +360,7 @@ namespace FFXIVClassic_Map_Server.Actors
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public virtual bool IsValidTarget(Character target, ValidTarget validTarget)
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public virtual bool IsValidTarget(Character target, ValidTarget validTarget)
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{
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{
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return true;
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return !target.isStatic;
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}
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}
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public virtual bool CanAttack()
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public virtual bool CanAttack()
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@ -753,6 +766,26 @@ namespace FFXIVClassic_Map_Server.Actors
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{
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{
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return this is Ally;
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return this is Ally;
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}
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}
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public bool IsDiscipleOfWar()
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{
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return currentJob < CLASSID_THM;
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}
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public bool IsDiscipleOfMagic()
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{
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return currentJob >= CLASSID_THM && currentJob < CLASSID_CRP;
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}
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public bool IsDiscipleOfHand()
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{
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return currentJob >= CLASSID_CRP && currentJob < CLASSID_MIN;
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}
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public bool IsDiscipleOfLand()
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{
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return currentJob >= CLASSID_MIN;
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}
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#endregion lua helpers
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#endregion lua helpers
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#endregion ai stuff
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#endregion ai stuff
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}
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}
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@ -34,5 +34,20 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers
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}
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}
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base.DoCombatTick(tick, contentGroupCharas);
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base.DoCombatTick(tick, contentGroupCharas);
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}
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}
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protected override void DoRoamTick(DateTime tick, List<Character> contentGroupCharas = null)
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{
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if (owner.currentContentGroup != null)
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{
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contentGroupCharas = new List<Character>(owner.currentContentGroup.GetMemberCount());
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foreach (var charaId in owner.currentContentGroup.GetMembers())
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{
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var chara = owner.zone.FindActorInArea<Character>(charaId);
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if (chara != null)
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contentGroupCharas.Add(chara);
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}
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}
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base.DoRoamTick(tick, contentGroupCharas);
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}
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}
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}
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}
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}
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@ -127,7 +127,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers
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// todo:
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// todo:
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}
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}
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protected virtual void DoRoamTick(DateTime tick)
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protected virtual void DoRoamTick(DateTime tick, List<Character> contentGroupCharas = null)
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{
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{
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if (owner.hateContainer.GetHateList().Count > 0)
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if (owner.hateContainer.GetHateList().Count > 0)
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{
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{
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@ -159,6 +159,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers
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owner.aiContainer.pathFind.SetPathFlags(PathFindFlags.None);
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owner.aiContainer.pathFind.SetPathFlags(PathFindFlags.None);
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owner.aiContainer.pathFind.PathInRange(owner.spawnX, owner.spawnY, owner.spawnZ, 1.5f, 50.0f);
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owner.aiContainer.pathFind.PathInRange(owner.spawnX, owner.spawnY, owner.spawnZ, 1.5f, 50.0f);
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}
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}
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lua.LuaEngine.CallLuaBattleFunction(owner, "onRoam", owner, contentGroupCharas);
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}
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}
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@ -18,6 +18,8 @@ namespace FFXIVClassic_Map_Server.actors.chara.npc
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{
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{
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aiContainer = new AIContainer(this, new AllyController(this), new PathFind(this), new TargetFind(this));
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aiContainer = new AIContainer(this, new AllyController(this), new PathFind(this), new TargetFind(this));
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this.allegiance = CharacterTargetingAllegiance.Player;
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this.allegiance = CharacterTargetingAllegiance.Player;
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this.isAutoAttackEnabled = true;
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this.isMovingToSpawn = false;
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}
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}
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}
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}
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}
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}
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@ -365,7 +365,6 @@ namespace FFXIVClassic_Map_Server.Actors
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{
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{
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this.isMovingToSpawn = false;
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this.isMovingToSpawn = false;
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}
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}
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lua.LuaEngine.CallLuaBattleFunction(this, "onRoam", this);
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}
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}
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}
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}
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@ -31,19 +31,6 @@ namespace FFXIVClassic_Map_Server.Actors
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{
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{
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class Player : Character
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class Player : Character
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{
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{
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public const int CLASSID_CRP = 29;
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public const int CLASSID_BSM = 30;
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public const int CLASSID_ARM = 31;
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public const int CLASSID_GSM = 32;
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public const int CLASSID_LTW = 33;
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public const int CLASSID_WVR = 34;
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public const int CLASSID_ALC = 35;
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public const int CLASSID_CUL = 36;
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public const int CLASSID_MIN = 39;
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public const int CLASSID_BTN = 40;
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public const int CLASSID_FSH = 41;
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public const int MAXSIZE_INVENTORY_NORMAL = 200;
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public const int MAXSIZE_INVENTORY_NORMAL = 200;
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public const int MAXSIZE_INVENTORY_CURRANCY = 320;
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public const int MAXSIZE_INVENTORY_CURRANCY = 320;
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public const int MAXSIZE_INVENTORY_KEYITEMS = 500;
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public const int MAXSIZE_INVENTORY_KEYITEMS = 500;
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@ -11,78 +11,54 @@ function init()
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end
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end
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function onCreateContentArea(players, director, contentArea, contentGroup)
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function onCreateContentArea(players, director, contentArea, contentGroup)
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local worldManager = GetWorldManager();
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--[[
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--yda = GetWorldManager().SpawnBattleNpcById(6, contentArea);
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--papalymo = GetWorldManager().SpawnBattleNpcById(7, contentArea);
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--yda:ChangeState(2);
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mob1 = GetWorldManager().SpawnBattleNpcById(3, contentArea);
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mob2 = GetWorldManager().SpawnBattleNpcById(4, contentArea);
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mob3 = GetWorldManager().SpawnBattleNpcById(5, contentArea);
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--papalymo = contentArea:SpawnActor(2290005, "papalymo", 365.89, 4.0943, -706.72, -0.718);
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--yda = contentArea:SpawnActor(2290006, "yda", 365.266, 4.122, -700.73, 1.5659);
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--yda:ChangeState(2);
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--mob1 = contentArea:SpawnActor(2201407, "mob1", 374.427, 4.4, -698.711, -1.942);
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--mob2 = contentArea:SpawnActor(2201407, "mob2", 375.377, 4.4, -700.247, -1.992);
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--mob3 = contentArea:SpawnActor(2201407, "mob3", 375.125, 4.4, -703.591, -1.54);
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openingStoper = contentArea:SpawnActor(1090384, "openingstoper", 356.09, 3.74, -701.62, -1.41);
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local added = false;
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for player in players do
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if player.currentParty and not added then
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player.currentParty.members:Add(yda.actorId);
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print("cunt");
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player.currentParty.members:Add(papalymo.actorId);
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print("dickbag");
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added = true;
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end;
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-- dont let player die
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print("shittttt3");
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player:SetMod(modifiersGlobal.MinimumHpLock, 1);
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print("shittttt2");
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director:AddMember(player)
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print("shittttt1");
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end;
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print("shit")
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director:AddMember(director);
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director:AddMember(yda);
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director:AddMember(papalymo);
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director:AddMember(mob1);
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director:AddMember(mob2);
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print("shit6")
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director:AddMember(mob3);
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print("dicks")
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]]
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director:StartContentGroup();
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director:StartContentGroup();
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end
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end
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function onEventStarted(player, actor, triggerName)
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function onEventStarted(player, actor, triggerName)
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man0g0Quest = player:GetQuest("Man0g0");
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man0g0Quest = player:GetQuest("Man0g0");
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startTutorialMode(player);
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startTutorialMode(player);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl001", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl001", nil, nil, nil);
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player:EndEvent();
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player:EndEvent();
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waitForSignal("playerActive");
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waitForSignal("playerActive");
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wait(2); --If this isn't here, the scripts bugs out. TODO: Find a better alternative.
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wait(1); --If this isn't here, the scripts bugs out. TODO: Find a better alternative.
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kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
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kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl002", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl002", nil, nil, nil);
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player:EndEvent();
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player:EndEvent();
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waitForSignal("playerAttack");
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closeTutorialWidget(player);
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closeTutorialWidget(player);
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showTutorialSuccessWidget(player, 9055); --Open TutorialSuccessWidget for attacking enemy
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wait(3);
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wait(3);
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man0g0Quest:NextPhase(5);
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openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_TP);
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openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_TP);
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wait(5);
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waitForSignal("tpOver1000");
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man0g0Quest:NextPhase(6);
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closeTutorialWidget(player);
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closeTutorialWidget(player);
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print("ass")
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openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_WEAPONSKILLS);
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if player:IsDiscipleOfWar() then
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waitForSignal("weaponskillUsed"); --Should be wait for weaponskillUsed signal
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elseif player:IsDiscipleOfMagic() then
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waitForSignal("spellUsed")
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elseif player:IsDiscipleOfHand() then
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waitForSignal("abilityUsed")
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elseif player:IsDiscipleOfLand() then
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waitForSignal("abilityUsed")
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end
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closeTutorialWidget(player);
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showTutorialSuccessWidget(player, 9065); --Open TutorialSuccessWidget for weapon skill
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waitForSignal("mobkill"); --Should be wait for mobkill
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waitForSignal("mobkill");
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waitForSignal("mobkill");
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worldMaster = GetWorldMaster();
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player:SendDataPacket("attention", worldMaster, "", 51073, 2);
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wait(7);
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player:ChangeMusic(7);
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player:ChangeState(0);
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kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent020_1", nil, nil, nil);
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player:GetZone():ContentFinished();
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player:EndEvent();
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GetWorldManager():DoZoneChange(player, 155, "PrivateAreaMasterPast", 1, 15, 175.38, -1.21, -1156.51, -2.1);
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--[[
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--[[
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IF DoW:
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IF DoW:
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OpenWidget (TP)
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OpenWidget (TP)
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@ -104,7 +80,6 @@ function onEventStarted(player, actor, triggerName)
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end
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end
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function onUpdate(deltaTime, area)
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function onUpdate(deltaTime, area)
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print("fuck")
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end
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end
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function onTalkEvent(player, npc)
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function onTalkEvent(player, npc)
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@ -125,6 +100,5 @@ function onCommand(player, command)
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end
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end
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function main(director, contentGroup)
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function main(director, contentGroup)
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print("shitstain")
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onCreateContentArea(director:GetPlayerMembers(), director, director:GetZone(), contentGroup);
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onCreateContentArea(director:GetPlayerMembers(), director, director:GetZone(), contentGroup);
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end;
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end;
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@ -116,6 +116,14 @@ DAMAGE_TAKEN_TYPE_MAGIC = 2;
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DAMAGE_TAKEN_TYPE_WEAPONSKILL = 3;
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DAMAGE_TAKEN_TYPE_WEAPONSKILL = 3;
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DAMAGE_TAKEN_TYPE_ABILITY = 4;
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DAMAGE_TAKEN_TYPE_ABILITY = 4;
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-- CLASSID
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CLASSID_PUG = 2;
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CLASSID_GLA = 3;
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CLASSID_MRD = 4;
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CLASSID_ARC = 7;
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CLASSID_LNC = 8;
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CLASSID_THM = 22;
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CLASSID_CNJ = 23;
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--UTILS
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--UTILS
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@ -1,58 +0,0 @@
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require ("global")
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require ("modifiers")
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require ("ally")
|
|
||||||
|
|
||||||
function onSpawn(mob)
|
|
||||||
|
|
||||||
end;
|
|
||||||
|
|
||||||
function onDamageTaken(mob, attacker, damage, damageType)
|
|
||||||
if attacker.IsPlayer() then
|
|
||||||
local man0g0Quest = attacker:GetQuest("Man0g0");
|
|
||||||
if damageType == DAMAGE_TAKEN_TYPE_ATTACK then
|
|
||||||
if man0g0Quest:GetPhase() == 5 then
|
|
||||||
closeTutorialWidget(player);
|
|
||||||
showTutorialSuccessWidget(player, 9055); --Open TutorialSuccessWidget for attacking enemy
|
|
||||||
man0g0Quest:NextPhase(6);
|
|
||||||
end;
|
|
||||||
elseif damageType == DAMAGE_TAKEN_TYPE_WEAPONSKILL or damageType == DAMAGE_TAKEN_TYPE_MAGIC then
|
|
||||||
if man0g0Quest:GetPhase() == 6 then
|
|
||||||
closeTutorialWidget(player);
|
|
||||||
showTutorialSuccessWidget(player, 9065); --Open TutorialSuccessWidget for weapon skill
|
|
||||||
man0g0Quest:NextPhase(7);
|
|
||||||
end;
|
|
||||||
end;
|
|
||||||
end;
|
|
||||||
end;
|
|
||||||
|
|
||||||
function onDeath(mob, player, lastAttacker)
|
|
||||||
if player then
|
|
||||||
local man0g0Quest = player:GetQuest("Man0g0");
|
|
||||||
if man0g0Quest and man0g0Quest:GetPhase() >= 7 then
|
|
||||||
man0g0Quest:NextPhase(man0g0Quest:GetPhase() + 1);
|
|
||||||
mob:SetTempVar("playerId", player.actorId);
|
|
||||||
if man0g0Quest:GetPhase() == 10 then
|
|
||||||
local worldMaster = GetWorldMaster();
|
|
||||||
player:SendDataPacket("attention", worldMaster, "", 51073, 1);
|
|
||||||
kickEventContinue(player, director, "noticeEvent", "noticeEvent");
|
|
||||||
callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent020_1", nil, nil, nil);
|
|
||||||
player:ChangeMusic(7);
|
|
||||||
player:Disengage(0x0000);
|
|
||||||
mob:SetTempVar("complete", 1);
|
|
||||||
end;
|
|
||||||
end;
|
|
||||||
end;
|
|
||||||
end;
|
|
||||||
|
|
||||||
function onDespawn(mob)
|
|
||||||
if zone then
|
|
||||||
local player = zone.FindActorInArea(mob:GetTempVar("playerId"));
|
|
||||||
|
|
||||||
if player and mob:GetTempVar("complete") == 1 then
|
|
||||||
local man0g0Quest = player:GetQuest("Man0g0");
|
|
||||||
player:GetZone():ContentFinished();
|
|
||||||
player:EndEvent();
|
|
||||||
GetWorldManager():DoZoneChange(player, 155, "PrivateAreaMasterPast", 1, 15, 175.38, -1.21, -1156.51, -2.1);
|
|
||||||
end;
|
|
||||||
end;
|
|
||||||
end;
|
|
@ -1,11 +1,22 @@
|
|||||||
require ("global")
|
require ("global")
|
||||||
|
|
||||||
require ("ally")
|
require ("ally")
|
||||||
|
|
||||||
function onSpawn(ally)
|
function onSpawn(ally)
|
||||||
|
ally:SetMaxHP(69420)
|
||||||
|
ally:SetHP(ally:GetMaxHP())
|
||||||
ally.isAutoAttackEnabled = false;
|
ally.isAutoAttackEnabled = false;
|
||||||
end;
|
ally.neutral = false
|
||||||
|
end
|
||||||
|
|
||||||
function onCombatTick(ally, target, tick, contentGroupCharas)
|
function onCombatTick(ally, target, tick, contentGroupCharas)
|
||||||
allyGlobal.onCombatTick(ally, target, tick, contentGroupCharas);
|
allyGlobal.onCombatTick(ally, target, tick, contentGroupCharas);
|
||||||
end;
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function onRoam(ally, contentGroupCharas)
|
||||||
|
ally.detectionType = 0xFF
|
||||||
|
ally.isMovingToSpawn = false
|
||||||
|
ally.neutral = false
|
||||||
|
ally.animationId = 0
|
||||||
|
allyGlobal.onCombatTick(ally, nil, nil, contentGroupCharas)
|
||||||
|
end
|
@ -3,9 +3,20 @@ require ("global")
|
|||||||
require ("ally")
|
require ("ally")
|
||||||
|
|
||||||
function onSpawn(ally)
|
function onSpawn(ally)
|
||||||
|
ally:SetMaxHP(69420)
|
||||||
|
ally:SetHP(ally:GetMaxHP())
|
||||||
ally.isAutoAttackEnabled = false
|
ally.isAutoAttackEnabled = false
|
||||||
|
ally.neutral = false
|
||||||
end
|
end
|
||||||
|
|
||||||
function onCombatTick(ally, target, tick, contentGroupCharas)
|
function onCombatTick(ally, target, tick, contentGroupCharas)
|
||||||
allyGlobal.onCombatTick(ally, target, tick, contentGroupCharas)
|
allyGlobal.onCombatTick(ally, target, tick, contentGroupCharas)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function onRoam(ally, contentGroupCharas)
|
||||||
|
ally.detectionType = 0xFF
|
||||||
|
ally.isMovingToSpawn = false
|
||||||
|
ally.neutral = false
|
||||||
|
ally.animationId = 0
|
||||||
|
allyGlobal.onCombatTick(ally, contentGroupCharas)
|
||||||
|
end
|
@ -65,71 +65,71 @@ CREATE TABLE `server_battlenpc_genus` (
|
|||||||
LOCK TABLES `server_battlenpc_genus` WRITE;
|
LOCK TABLES `server_battlenpc_genus` WRITE;
|
||||||
/*!40000 ALTER TABLE `server_battlenpc_genus` DISABLE KEYS */;
|
/*!40000 ALTER TABLE `server_battlenpc_genus` DISABLE KEYS */;
|
||||||
set autocommit=0;
|
set autocommit=0;
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (1,'Aldgoat',1,0,1,'Beast',1,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (1,'Aldgoat',1,8,1,'Beast',1,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (2,'Antelope',1,0,1,'Beast',1,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (2,'Antelope',1,8,1,'Beast',1,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (3,'Wolf',1,0,1,'Beast',2,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (3,'Wolf',1,8,1,'Beast',2,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (4,'Opo-opo',1,0,1,'Beast',1,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (4,'Opo-opo',1,8,1,'Beast',1,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (5,'Coeurl',1,0,1,'Beast',15,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (5,'Coeurl',1,8,1,'Beast',15,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (6,'Goobbue',1,0,1,'Beast',4,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (6,'Goobbue',1,8,1,'Beast',4,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (7,'Sheep',1,0,1,'Beast',1,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (7,'Sheep',1,8,1,'Beast',1,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (8,'Buffalo',1,0,1,'Beast',4,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (8,'Buffalo',1,8,1,'Beast',4,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (9,'Boar',1,0,1,'Beast',2,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (9,'Boar',1,8,1,'Beast',2,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (10,'Moon-Mouse?',1,0,1,'Beast',2,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (10,'Moon-Mouse?',1,8,1,'Beast',2,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (11,'Mole',1,0,1,'Beast',4,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (11,'Mole',1,8,1,'Beast',4,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (12,'Rodent',1,0,1,'Beast',2,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (12,'Rodent',1,8,1,'Beast',2,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (13,'Cactuar',1,0,2,'Plantoid',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (13,'Cactuar',1,8,2,'Plantoid',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (14,'Funguar',1,0,2,'Plantoid',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (14,'Funguar',1,8,2,'Plantoid',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (15,'Flying-trap',1,0,2,'Plantoid',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (15,'Flying-trap',1,8,2,'Plantoid',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (16,'Morbol',1,0,2,'Plantoid',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (16,'Morbol',1,8,2,'Plantoid',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (17,'Orobon',1,0,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (17,'Orobon',1,8,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (18,'Gigantoad',1,0,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (18,'Gigantoad',1,8,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (19,'Salamander',1,0,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (19,'Salamander',1,8,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (20,'Jelly-fish',1,0,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (20,'Jelly-fish',1,8,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (21,'Slug',1,0,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (21,'Slug',1,8,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (22,'Megalo-crab',1,0,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (22,'Megalo-crab',1,8,3,'Aquan',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (23,'Amaalja',1,0,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (23,'Amaalja',1,8,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (24,'Ixal',1,0,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (24,'Ixal',1,8,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (25,'Qiqirn',1,0,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (25,'Qiqirn',1,8,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (26,'Goblin',1,0,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (26,'Goblin',1,8,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (27,'Kobold',1,0,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (27,'Kobold',1,8,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (28,'Sylph',1,0,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (28,'Sylph',1,8,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (29,'Person',1,0,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (29,'Person',1,8,4,'Spoken',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (30,'Drake',1,0,5,'Reptilian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (30,'Drake',1,8,5,'Reptilian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (31,'Basilisk',1,0,5,'Reptilian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (31,'Basilisk',1,8,5,'Reptilian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (32,'Raptor',1,0,5,'Reptilian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (32,'Raptor',1,8,5,'Reptilian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (33,'Ant-ring',1,0,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (33,'Ant-ring',1,8,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (34,'Swarm',1,0,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (34,'Swarm',1,8,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (35,'Diremite',1,0,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (35,'Diremite',1,8,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (36,'Chigoe',1,0,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (36,'Chigoe',1,8,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (37,'Gnat',1,0,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (37,'Gnat',1,8,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (38,'Beetle',1,0,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (38,'Beetle',1,8,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (39,'Yarzon',1,0,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (39,'Yarzon',1,8,6,'Insect',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (40,'Apkallu',1,0,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (40,'Apkallu',1,8,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (41,'Vulture',1,0,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (41,'Vulture',1,8,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (42,'Dodo',1,0,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (42,'Dodo',1,8,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (43,'Bat',1,0,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (43,'Bat',1,8,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (44,'Hippogryph',1,0,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (44,'Hippogryph',1,8,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (45,'Puk',1,0,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (45,'Puk',1,8,7,'Avian',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (46,'Ghost',1,0,8,'Undead',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (46,'Ghost',1,8,8,'Undead',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (47,'The-Damned',1,0,8,'Undead',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (47,'The-Damned',1,8,8,'Undead',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (48,'Wight',1,0,8,'Undead',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (48,'Wight',1,8,8,'Undead',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (49,'Coblyn',1,0,9,'Cursed',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (49,'Coblyn',1,8,9,'Cursed',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (50,'Spriggan',1,0,9,'Cursed',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (50,'Spriggan',1,8,9,'Cursed',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (51,'Ahriman',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (51,'Ahriman',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (52,'Imp',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (52,'Imp',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (53,'Will-O-Wisp',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (53,'Will-O-Wisp',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (54,'Fire-Elemental',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (54,'Fire-Elemental',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (55,'Water-Elemental',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (55,'Water-Elemental',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (56,'Earth-Elemental',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (56,'Earth-Elemental',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (57,'Lightning-Elemental',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (57,'Lightning-Elemental',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (58,'Ice-Elemental',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (58,'Ice-Elemental',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (59,'Wind-Elemental',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (59,'Wind-Elemental',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (60,'Ogre',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (60,'Ogre',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (61,'Phurble',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (61,'Phurble',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (62,'Plasmoid',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (62,'Plasmoid',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (63,'Flan',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (63,'Flan',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (64,'Bomb',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (64,'Bomb',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
INSERT INTO `server_battlenpc_genus` VALUES (65,'Grenade',1,0,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
INSERT INTO `server_battlenpc_genus` VALUES (65,'Grenade',1,8,10,'Voidsent',0,100,100,100,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0);
|
||||||
/*!40000 ALTER TABLE `server_battlenpc_genus` ENABLE KEYS */;
|
/*!40000 ALTER TABLE `server_battlenpc_genus` ENABLE KEYS */;
|
||||||
UNLOCK TABLES;
|
UNLOCK TABLES;
|
||||||
commit;
|
commit;
|
||||||
@ -143,4 +143,4 @@ commit;
|
|||||||
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
||||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||||
|
|
||||||
-- Dump completed on 2017-09-16 2:42:51
|
-- Dump completed on 2017-10-11 14:48:52
|
||||||
|
@ -67,4 +67,4 @@ commit;
|
|||||||
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
||||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||||
|
|
||||||
-- Dump completed on 2017-09-16 2:42:34
|
-- Dump completed on 2017-10-11 14:44:48
|
||||||
|
@ -46,12 +46,14 @@ CREATE TABLE `server_battlenpc_pools` (
|
|||||||
|
|
||||||
LOCK TABLES `server_battlenpc_pools` WRITE;
|
LOCK TABLES `server_battlenpc_pools` WRITE;
|
||||||
/*!40000 ALTER TABLE `server_battlenpc_pools` DISABLE KEYS */;
|
/*!40000 ALTER TABLE `server_battlenpc_pools` DISABLE KEYS */;
|
||||||
|
set autocommit=0;
|
||||||
INSERT INTO `server_battlenpc_pools` VALUES (1,2104001,'wharf_rat',12,0,1,4200,1,0,0,0,0,0);
|
INSERT INTO `server_battlenpc_pools` VALUES (1,2104001,'wharf_rat',12,0,1,4200,1,0,0,0,0,0);
|
||||||
INSERT INTO `server_battlenpc_pools` VALUES (2,2205403,'bloodthirsty_wolf',3,0,1,4200,1,0,0,0,0,0);
|
INSERT INTO `server_battlenpc_pools` VALUES (2,2201407,'bloodthirsty_wolf',3,0,1,4200,1,0,0,0,0,0);
|
||||||
INSERT INTO `server_battlenpc_pools` VALUES (3,2290001,'yda',29,2,1,4200,1,0,0,0,0,0);
|
INSERT INTO `server_battlenpc_pools` VALUES (3,2290005,'yda',29,2,1,4200,1,0,0,0,0,0);
|
||||||
INSERT INTO `server_battlenpc_pools` VALUES (4,2290002,'papalymo',29,22,1,4200,1,0,0,0,0,0);
|
INSERT INTO `server_battlenpc_pools` VALUES (4,2290006,'papalymo',29,22,1,4200,1,0,0,0,0,0);
|
||||||
/*!40000 ALTER TABLE `server_battlenpc_pools` ENABLE KEYS */;
|
/*!40000 ALTER TABLE `server_battlenpc_pools` ENABLE KEYS */;
|
||||||
UNLOCK TABLES;
|
UNLOCK TABLES;
|
||||||
|
commit;
|
||||||
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
|
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
|
||||||
|
|
||||||
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
|
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
|
||||||
@ -62,4 +64,4 @@ UNLOCK TABLES;
|
|||||||
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
||||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||||
|
|
||||||
-- Dump completed on 2017-09-16 2:40:29
|
-- Dump completed on 2017-10-11 14:47:40
|
||||||
|
@ -43,11 +43,11 @@ LOCK TABLES `server_battlenpc_spawn_locations` WRITE;
|
|||||||
set autocommit=0;
|
set autocommit=0;
|
||||||
INSERT INTO `server_battlenpc_spawn_locations` VALUES (1,'test',1,25.584,200,-450,-2.514);
|
INSERT INTO `server_battlenpc_spawn_locations` VALUES (1,'test',1,25.584,200,-450,-2.514);
|
||||||
INSERT INTO `server_battlenpc_spawn_locations` VALUES (2,'test',1,20,200,-444,-3.14);
|
INSERT INTO `server_battlenpc_spawn_locations` VALUES (2,'test',1,20,200,-444,-3.14);
|
||||||
INSERT INTO `server_battlenpc_spawn_locations` VALUES (3,'bloodthirsty_wolf',2,-3.02,17.35,14.24,-2.81);
|
INSERT INTO `server_battlenpc_spawn_locations` VALUES (3,'bloodthirsty_wolf',2,374.427,4.4,-698.711,-1.942);
|
||||||
INSERT INTO `server_battlenpc_spawn_locations` VALUES (4,'bloodthirsty_wolf',2,0.02,17.35,14.24,-2.81);
|
INSERT INTO `server_battlenpc_spawn_locations` VALUES (4,'bloodthirsty_wolf',2,375.377,4.4,-700.247,-1.992);
|
||||||
INSERT INTO `server_battlenpc_spawn_locations` VALUES (5,'bloodthirsty_wolf',2,-6.02,17.35,14.24,-2.81);
|
INSERT INTO `server_battlenpc_spawn_locations` VALUES (5,'bloodthirsty_wolf',2,375.125,4.4,-703.591,-1.54);
|
||||||
INSERT INTO `server_battlenpc_spawn_locations` VALUES (6,'yshtola',3,-8,16.35,6,0.5);
|
INSERT INTO `server_battlenpc_spawn_locations` VALUES (6,'yda',3,365.266,4.122,-700.73,1.5659);
|
||||||
INSERT INTO `server_battlenpc_spawn_locations` VALUES (7,'papalymo',4,0,16.35,22,3);
|
INSERT INTO `server_battlenpc_spawn_locations` VALUES (7,'papalymo',4,365.89,4.0943,-706.72,-0.718);
|
||||||
/*!40000 ALTER TABLE `server_battlenpc_spawn_locations` ENABLE KEYS */;
|
/*!40000 ALTER TABLE `server_battlenpc_spawn_locations` ENABLE KEYS */;
|
||||||
UNLOCK TABLES;
|
UNLOCK TABLES;
|
||||||
commit;
|
commit;
|
||||||
@ -61,4 +61,4 @@ commit;
|
|||||||
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
||||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||||
|
|
||||||
-- Dump completed on 2017-09-16 2:43:52
|
-- Dump completed on 2017-10-11 14:47:29
|
||||||
|
Loading…
Reference in New Issue
Block a user