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	Updated method names of "RemoveItem" as Lua hates overloads.
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		| @@ -10,6 +10,6 @@ The param "itemDBIds" has the vars: item1 and item2. | ||||
| --]] | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName, invActionInfo, param1, param2, param3, param4, param5, param6, param7, param8, itemDBIds) | ||||
| 	player:GetInventory(0x00):RemoveItem(invActionInfo.slot); | ||||
| 	player:GetInventory(0x00):RemoveItemAtSlot(invActionInfo.slot); | ||||
| 	player:EndEvent();	 | ||||
| end | ||||
|   | ||||
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