mirror of
				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	All the script changes done to get the openings working.
This commit is contained in:
		| @@ -19,9 +19,7 @@ function onEventStarted(player, command, triggerName) | ||||
| 	--For Opening Tutorial | ||||
| 	if (player:hasQuest("Man0l0") or player:hasQuest("Man0g0") or player:hasQuest("Man0u0")) then | ||||
| 		player:getDirector():onCommand(command); | ||||
| 	 | ||||
| 	end	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc) | ||||
| end | ||||
| @@ -1,13 +0,0 @@ | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName)	 | ||||
|  | ||||
| 	man0l0Quest = getStaticActor("Man0l0"); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil); | ||||
| 	player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil); | ||||
| 	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc ,triggerName)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
										37
									
								
								data/scripts/directors/openingDire_fst0Btl03_04@0A600.lua
									
									
									
									
									
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								data/scripts/directors/openingDire_fst0Btl03_04@0A600.lua
									
									
									
									
									
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							| @@ -0,0 +1,37 @@ | ||||
| require("/quests/man/man0g0") | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName)	 | ||||
|  | ||||
| 	man0g0Quest = getStaticActor("Man0g0");	 | ||||
| 	player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc, resultId)	 | ||||
|  | ||||
| 	player:endEvent(); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onTalked(player, npc) | ||||
| 	 | ||||
| 	man0g0Quest = player:getQuest("Man0g0"); | ||||
| 	 | ||||
| 	if (man0g0Quest ~= nil) then | ||||
| 	 | ||||
| 		yda = getWorldManager():GetActorInWorld(1000009); | ||||
| 		papalymo = getWorldManager():GetActorInWorld(1000010);			 | ||||
| 	 | ||||
| 		if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then		 | ||||
| 			yda:setQuestGraphic(player, 0x0); | ||||
| 			papalymo:setQuestGraphic(player, 0x2); | ||||
| 		else | ||||
| 			if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then | ||||
| 				yda:setQuestGraphic(player, 0x2); | ||||
| 				papalymo:setQuestGraphic(player, 0x0); | ||||
| 			end			 | ||||
| 		end | ||||
| 		 | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
							
								
								
									
										31
									
								
								data/scripts/directors/openingDire_ocn0Btl02_04@0C100.lua
									
									
									
									
									
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								data/scripts/directors/openingDire_ocn0Btl02_04@0C100.lua
									
									
									
									
									
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							| @@ -0,0 +1,31 @@ | ||||
| require("/quests/man/man0l0") | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName)	 | ||||
| 	 | ||||
| 	man0l0Quest = getStaticActor("Man0l0");	 | ||||
| 	player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc, resultId) | ||||
| 	 | ||||
| 	player:endEvent(); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onTalked(player, npc) | ||||
| 	 | ||||
| 	man0l0Quest = player:getQuest("Man0l0"); | ||||
| 	 | ||||
| 	if (man0l0Quest ~= nil) then | ||||
| 		if (man0l0Quest ~= nil and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == true) then | ||||
| 		 | ||||
| 			doorNpc = getWorldManager():GetActorInWorld(1090025);		 | ||||
| 			player:setEventStatus(doorNpc, "pushDefault", true, 0x2); | ||||
| 			doorNpc:setQuestGraphic(player, 0x3);		 | ||||
| 			 | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
| @@ -1,13 +0,0 @@ | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName)	 | ||||
|  | ||||
| 	man0l0Quest = getStaticActor("Man0l0"); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc) | ||||
| 	--man0l0Quest = getStaticActor("Man0l0"); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_3", nil, nil, nil, nil); | ||||
| 	--player:endEvent(); | ||||
| end | ||||
							
								
								
									
										26
									
								
								data/scripts/directors/openingDire_wil0Btl01_04@0B800.lua
									
									
									
									
									
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								data/scripts/directors/openingDire_wil0Btl01_04@0B800.lua
									
									
									
									
									
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							| @@ -0,0 +1,26 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName)	 | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0");	 | ||||
| 	player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc, resultId)	 | ||||
|  | ||||
| 	player:endEvent(); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onTalked(player, npc) | ||||
| 	 | ||||
| 	man0u0Quest = player:getQuest("Man0u0"); | ||||
| 	 | ||||
| 	if (man0u0Quest ~= nil) then | ||||
| 	 | ||||
| 		 | ||||
| 		 | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
							
								
								
									
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								data/scripts/directors/questDirect_fst0Btl03_01@0A615.lua
									
									
									
									
									
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								data/scripts/directors/questDirect_fst0Btl03_01@0A615.lua
									
									
									
									
									
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							| @@ -0,0 +1,21 @@ | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName)	 | ||||
|  | ||||
| 	man0g0Quest = getStaticActor("Man0g0"); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl001"); | ||||
| 	player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl002"); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc, resultId)	 | ||||
| 	--man0g0Quest = getStaticActor("Man0g0"); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl002"); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|  | ||||
| function onCommand(player, command) | ||||
| 	--Check command if ActivateCommand | ||||
| 	player:endCommand(); | ||||
| 	player:endEvent(); | ||||
| 	player:kickEvent(player:getDirector(), "noticeEvent", true);	 | ||||
| end | ||||
							
								
								
									
										25
									
								
								data/scripts/directors/questDirect_ocn0Btl02_01@0C196.lua
									
									
									
									
									
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								data/scripts/directors/questDirect_ocn0Btl02_01@0C196.lua
									
									
									
									
									
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							| @@ -0,0 +1,25 @@ | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName)	 | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
| 	man0l0Quest = getStaticActor("Man0l0"); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl001"); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtlMagic001"); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl002"); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl003"); | ||||
| 	 | ||||
| 	player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrBtl004"); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc, resultId)	 | ||||
| 	--man0l0Quest = getStaticActor("Man0l0"); | ||||
| 	--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl002"); | ||||
| 	player:endEvent(); | ||||
| end | ||||
|  | ||||
| function onCommand(player, command) | ||||
| 	--Check command if ActivateCommand | ||||
| 	--player:kickEvent(player:getDirector(), "noticeEvent");	 | ||||
| 	--player:endCommand(); | ||||
| end | ||||
| @@ -2,6 +2,20 @@ local initClassItems, initRaceItems; | ||||
|  | ||||
| function onBeginLogin(player) | ||||
| 		 | ||||
| 	--New character, set the initial quest | ||||
| 	if (player:getPlayTime(false) == 0) then | ||||
| 		initialTown = player:getInitialTown(); | ||||
| 		 | ||||
| 		if (initialTown == 1 and player:hasQuest(110001) == false) then | ||||
| 			player:addQuest(110001);			 | ||||
| 		elseif (initialTown == 2 and player:hasQuest(110005) == false) then | ||||
| 			player:addQuest(110005); | ||||
| 		elseif (initialTown == 3 and player:hasQuest(110009) == false) then | ||||
| 			player:addQuest(110009); | ||||
| 		end | ||||
| 		 | ||||
| 	end | ||||
| 			 | ||||
| 	--For Opening. Set Director and reset position incase d/c | ||||
| 	if	   (player:hasQuest(110001) == true) then | ||||
| 		--player:setDirector("openingDirector", false); | ||||
| @@ -41,6 +55,7 @@ function onLogin(player) | ||||
| 		 | ||||
| 		initClassItems(player); | ||||
| 		initRaceItems(player);		 | ||||
| 	end	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
|   | ||||
							
								
								
									
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								data/scripts/quests/man/man0g0.lua
									
									
									
									
									
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								data/scripts/quests/man/man0g0.lua
									
									
									
									
									
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							| @@ -0,0 +1,7 @@ | ||||
| --Quest Flags | ||||
| MAN0G0_FLAG_TUTORIAL1_DONE = 0; | ||||
| MAN0G0_FLAG_TUTORIAL2_DONE = 1; | ||||
|  | ||||
| MAN0G0_FLAG_MINITUT_DONE1 = 4; | ||||
| MAN0G0_FLAG_MINITUT_DONE2 = 8; | ||||
| MAN0G0_FLAG_MINITUT_DONE3 = 16; | ||||
							
								
								
									
										13
									
								
								data/scripts/quests/man/man0l0.lua
									
									
									
									
									
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								data/scripts/quests/man/man0l0.lua
									
									
									
									
									
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							| @@ -0,0 +1,13 @@ | ||||
|  | ||||
| --Quest Flags | ||||
| MAN0L0_FLAG_TUTORIAL1_DONE = 0; | ||||
| MAN0L0_FLAG_TUTORIAL2_DONE = 1; | ||||
| MAN0L0_FLAG_TUTORIAL3_DONE = 2; | ||||
|  | ||||
| MAN0L0_FLAG_MINITUT_DONE1 = 4; | ||||
| MAN0L0_FLAG_MINITUT_DONE2 = 8; | ||||
| MAN0L0_FLAG_MINITUT_DONE3 = 16; | ||||
|  | ||||
| --Result Unique Ids | ||||
| RESULT_Event000_1 = 0x2B9EBC42; | ||||
| RESULT_TtrNomal001 = 0x8649D125; | ||||
							
								
								
									
										7
									
								
								data/scripts/quests/man/man0u0.lua
									
									
									
									
									
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								data/scripts/quests/man/man0u0.lua
									
									
									
									
									
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							| @@ -0,0 +1,7 @@ | ||||
| --Quest Flags | ||||
| MAN0U0_FLAG_TUTORIAL1_DONE = 0; | ||||
| MAN0U0_FLAG_TUTORIAL2_DONE = 1; | ||||
|  | ||||
| MAN0U0_FLAG_MINITUT_DONE1 = 4; | ||||
| MAN0U0_FLAG_MINITUT_DONE2 = 8; | ||||
| MAN0U0_FLAG_MINITUT_DONE3 = 16; | ||||
| @@ -1,3 +1,3 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Monster/Lemming/NuteaterStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 10, 1, 4, false, false, false, false, false, false, false, false, 2; | ||||
| 	return "/Chara/Npc/Monster/Lemming/NuteaterStandard", false, false, false, false, false, npc.getActorClassId(), true, true, 10, 1, 4, true, true, true, true, true, true, true, true, 2; | ||||
| end | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/MapObj/DoorStandard", false, false, false, false, false, 5900001	, false, false, 0, 0, 0x141, 0xB7d;	 | ||||
| end | ||||
|  | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,61 @@ | ||||
| require("/quests/man/man0g0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:setQuestGraphic(player, 0x2);	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0g0Quest = player:getQuest("Man0g0"); | ||||
| 	 | ||||
| 	if (man0g0Quest ~= nil) then	 | ||||
| 	 | ||||
| 		if (triggerName == "pushDefault") then | ||||
| 			player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 		elseif (triggerName == "talkDefault") then		 | ||||
| 			if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then | ||||
| 				player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);			 | ||||
| 				player:setEventStatus(npc, "pushDefault", false, 0x2); | ||||
| 				player:getDirector():onTalked(npc);			 | ||||
| 				man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE, true);				 | ||||
| 				man0g0Quest:SaveData(); | ||||
| 			else | ||||
| 				if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then | ||||
| 					man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE, true); | ||||
| 					player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil);					 | ||||
| 				else | ||||
| 					player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil); | ||||
| 				end | ||||
| 			end | ||||
| 		else | ||||
| 			player:endEvent(); | ||||
| 		end | ||||
| 	else | ||||
| 		player:endEvent(); --Should not be here w.o this quest | ||||
| 	end	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
|  | ||||
| 	man0g0Quest = player:getQuest("Man0g0"); | ||||
|  | ||||
| 	if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE) == true) then | ||||
| 		player:endEvent(); | ||||
| 		player:setDirector("QuestDirectorMan0g001", true); | ||||
|  | ||||
| 		worldMaster = getWorldMaster(); | ||||
| 		player:sendGameMessage(player, worldMaster, 34108, 0x20);	 | ||||
| 		player:sendGameMessage(player, worldMaster, 50011, 0x20);	 | ||||
|  | ||||
| 		getWorldManager():DoPlayerMoveInZone(player, 10); | ||||
| 		player:kickEvent(player:getDirector(), "noticeEvent", true); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,28 @@ | ||||
| require("/quests/man/man0g0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	 | ||||
| 	man0g0Quest = player:getQuest("Man0g0"); | ||||
| 	 | ||||
| 	if (triggerName == "talkDefault") then		 | ||||
| 		if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == false) then | ||||
| 			player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil); | ||||
| 			man0g0Quest:SetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1, true);				 | ||||
| 			man0g0Quest:SaveData();			 | ||||
| 			player:getDirector():onTalked(npc);	 | ||||
| 		else | ||||
| 			player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil); | ||||
| 		end | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -5,7 +5,7 @@ end | ||||
|  | ||||
| function onZoneIn(player) | ||||
|  | ||||
| 	openingQuest = player:getQuest(110001); | ||||
| 	openingQuest = player:getQuest(110005); | ||||
| 	 | ||||
| 	--Opening Quest | ||||
| 	if (openingQuest ~= nil) then | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_6", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,33 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:setQuestGraphic(player, 0x2);	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = player:getQuest("man0u0");	 | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then | ||||
| 			player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil); | ||||
| 			npc:setQuestGraphic(player, 0x0); | ||||
| 			man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true); | ||||
| 			man0u0Quest:SaveData();		 | ||||
| 			player:getDirector():onTalked(npc); | ||||
| 		else | ||||
| 			player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil); | ||||
| 		end | ||||
| 	else		 | ||||
| 		player:endEvent(); | ||||
| 	end		 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
										21
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_03@0B800.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_03@0B800.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
										21
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_04@0B800.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_04@0B800.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
										21
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_05@0B800.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_05@0B800.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
										33
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_06@0B800.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										33
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_06@0B800.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,33 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:setQuestGraphic(player, 0x2);	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = player:getQuest("man0u0");	 | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then | ||||
| 			player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil); | ||||
| 			npc:setQuestGraphic(player, 0x0); | ||||
| 			man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true); | ||||
| 			man0u0Quest:SaveData();		 | ||||
| 			player:getDirector():onTalked(npc); | ||||
| 		else | ||||
| 			player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil); | ||||
| 		end | ||||
| 	else		 | ||||
| 		player:endEvent(); | ||||
| 	end		 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
										21
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_07@0B800.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_07@0B800.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
										21
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_08@0B800.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_08@0B800.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
										16
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_09@0B800.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_09@0B800.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,16 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
|  | ||||
| 	player:endEvent(); | ||||
| 	 | ||||
| end | ||||
							
								
								
									
										48
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_0a@0B800.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										48
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_0a@0B800.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,48 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:setQuestGraphic(player, 0x2);	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = player:getQuest("Man0u0"); | ||||
| 	if (man0u0Quest ~= nil) then	 | ||||
| 	 | ||||
| 		if (triggerName == "pushDefault") then | ||||
| 			player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 		elseif (triggerName == "talkDefault") then		 | ||||
| 			if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then | ||||
| 				player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);			 | ||||
| 				player:setEventStatus(npc, "pushDefault", false, 0x2); | ||||
| 				player:getDirector():onTalked(npc);			 | ||||
| 				man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);				 | ||||
| 				man0u0Quest:SaveData(); | ||||
| 			else | ||||
| 				player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil); | ||||
| 				 | ||||
| 				if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then | ||||
| 					npc:setQuestGraphic(player, 0x0); | ||||
| 					man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1, true); | ||||
| 					man0u0Quest:SaveData();					 | ||||
| 				end | ||||
| 				 | ||||
| 			end | ||||
| 		else | ||||
| 			player:endEvent(); | ||||
| 		end | ||||
| 	else | ||||
| 		player:endEvent(); --Should not be here w.o this quest | ||||
| 	end	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	 | ||||
| 	player:endEvent();	 | ||||
| 	 | ||||
| end | ||||
							
								
								
									
										16
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_0b@0B800.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								data/scripts/zones/184/npcs/pplStd_wil0Btl01_0b@0B800.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,16 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
|  | ||||
| 	player:endEvent(); | ||||
| 	 | ||||
| end | ||||
							
								
								
									
										20
									
								
								data/scripts/zones/184/zone.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								data/scripts/zones/184/zone.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,20 @@ | ||||
|  | ||||
|  | ||||
| function onZoneInit(zone) | ||||
| end | ||||
|  | ||||
| function onZoneIn(player) | ||||
|  | ||||
| 	openingQuest = player:getQuest(110009); | ||||
| 	 | ||||
| 	--Opening Quest | ||||
| 	if (openingQuest ~= nil) then | ||||
| 		if (openingQuest:GetQuestFlag(0) == false) then | ||||
| 			player:kickEvent(player:getDirector(), "noticeEvent"); | ||||
| 		end | ||||
| 	end	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onZoneOut(zone, player) | ||||
| end | ||||
| @@ -0,0 +1,3 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Monster/Fighter/FighterAllyOpeningHealer", false, false, false, false, false, npc.getActorClassId(), false, false, 10, 1, 4, false, false, false, false, false, false, false, false, 2; | ||||
| end | ||||
| @@ -0,0 +1,3 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Monster/Fighter/FighterAllyOpeningAttacker", false, false, false, false, false, npc.getActorClassId(), false, false, 10, 1, 4, false, false, false, false, false, false, false, false, 2; | ||||
| end | ||||
| @@ -0,0 +1,3 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Monster/Jellyfish/JellyfishScenarioLimsaLv00", false, false, false, false, false, npc.getActorClassId(), true, true, 10, 0, 4, false, false, false, false, false, false, false, false, 2; | ||||
| end | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,14 +1,36 @@ | ||||
| function onInstantiate(npc) | ||||
| require("/quests/man/man0l0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
|  | ||||
| 	man0l0Quest = player:getQuest("man0l0");	 | ||||
| 	 | ||||
| 	if (man0l0Quest ~= nil) then | ||||
| 		if (man0l0Quest ~= nil) then | ||||
| 			if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then | ||||
| 				npc:setQuestGraphic(player, 0x2); | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = getStaticActor("Man0l0"); | ||||
| 	man0l0Quest = player:getQuest("man0l0");	 | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil); | ||||
| 		if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == false) then | ||||
| 			player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil); | ||||
| 			npc:setQuestGraphic(player, 0x0); | ||||
| 			man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3, true); | ||||
| 			man0l0Quest:SaveData();		 | ||||
| 			player:getDirector():onTalked(npc); | ||||
| 		else | ||||
| 			player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil); | ||||
| 		end | ||||
| 	else		 | ||||
| 		player:endEvent(); | ||||
| 	end		 | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,14 +1,40 @@ | ||||
| function onInstantiate(npc) | ||||
| require("/quests/man/man0l0") | ||||
|  | ||||
| function init(npc)	 | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
|  | ||||
| 	man0l0Quest = player:getQuest("man0l0"); | ||||
|  | ||||
| 	if (man0l0Quest ~= nil) then | ||||
| 		if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then | ||||
| 			npc:setQuestGraphic(player, 0x2); | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = getStaticActor("Man0l0"); | ||||
| 	man0l0Quest = player:getQuest("man0l0"); | ||||
|  | ||||
| 	if (man0l0Quest ~= nil) then | ||||
| 		if (triggerName == "talkDefault") then | ||||
| 		--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil); | ||||
| 			if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then | ||||
| 				player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil); | ||||
| 				npc:setQuestGraphic(player, 0x0); | ||||
| 				man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2, true); | ||||
| 				man0l0Quest:SaveData(); | ||||
| 				 | ||||
| 				player:getDirector():onTalked(npc); | ||||
| 			else | ||||
| 				player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_13", nil, nil, nil); | ||||
| 			end | ||||
| 		else | ||||
| 			player:endEvent(); | ||||
| 		end | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| function onInstantiate(npc) | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
|   | ||||
							
								
								
									
										55
									
								
								data/scripts/zones/193/npcs/pplStd_0f@0C100.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										55
									
								
								data/scripts/zones/193/npcs/pplStd_0f@0C100.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,55 @@ | ||||
| require("/quests/man/man0l0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
|  | ||||
| 	man0l0Quest = player:getQuest("Man0l0"); | ||||
| 	 | ||||
| 	if (man0l0Quest ~= nil) then | ||||
| 		if (man0l0Quest ~= nil and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == true) then | ||||
| 			player:setEventStatus(npc, "pushDefault", true, 0x2); | ||||
| 			npc:setQuestGraphic(player, 0x3); | ||||
| 		else | ||||
| 			player:setEventStatus(npc, "pushDefault", true, 0x2); | ||||
| 			npc:setQuestGraphic(player, 0x3); | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	if (triggerName == "pushDefault") then | ||||
| 		man0l0Quest = getStaticActor("Man0l0"); | ||||
| 		player:runEventFunction("delegateEvent", player, man0l0Quest, "processEventNewRectAsk", nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc, resultId, choice) | ||||
|  | ||||
| 	if (resultId == 0x2B9EBC42) then | ||||
| 		player:endEvent(); | ||||
| 		player:setDirector("QuestDirectorMan0l001", true); | ||||
| 		 | ||||
| 		worldMaster = getWorldMaster(); | ||||
| 		player:sendGameMessage(player, worldMaster, 34108, 0x20);	 | ||||
| 		player:sendGameMessage(player, worldMaster, 50011, 0x20);	 | ||||
|  | ||||
| 		getWorldManager():DoPlayerMoveInZone(player, 9); | ||||
| 		player:kickEvent(player:getDirector(), "noticeEvent", true);		 | ||||
| 	else | ||||
| 		if (choice == 1) then	 | ||||
| 			man0l0Quest = player:getQuest("Man0l0"); | ||||
| 			player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_2", nil, nil, nil, nil); | ||||
| 		else | ||||
| 			player:endEvent(); | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
| @@ -1,24 +1,63 @@ | ||||
| function onInstantiate(npc) | ||||
| require("/quests/man/man0l0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	 | ||||
| 	man0l0Quest = player:getQuest("Man0l0");	 | ||||
| 	 | ||||
| 	if (man0l0Quest ~= nil) then | ||||
| 		if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == false) then | ||||
| 			npc:setQuestGraphic(player, 0x2); | ||||
| 		end | ||||
| 		 | ||||
| 		if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == true) then | ||||
| 			player:setEventStatus(npc, "pushDefault", false, 0x2);		 | ||||
| 		end | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0l0Quest = getStaticActor("Man0l0"); | ||||
| 	man0l0Quest = player:getQuest("Man0l0"); | ||||
| 	 | ||||
| 	if (man0l0Quest ~= nil) then	 | ||||
| 	 | ||||
| 		if (triggerName == "pushDefault") then | ||||
| 			player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 		player:setEventStatus(npc, "pushDefault", false, 0x2); | ||||
| 		elseif (triggerName == "talkDefault") then		 | ||||
| 		--if () then | ||||
| 		--	player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil); | ||||
| 		--else | ||||
| 			--Is doing talk tutorial? | ||||
| 			if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE) == false) then | ||||
| 				player:setEventStatus(npc, "pushDefault", false, 0x2); | ||||
| 				player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil); | ||||
| 				man0l0Quest:SetQuestFlag(MAN0L0_FLAG_TUTORIAL3_DONE, true);				 | ||||
| 				npc:setQuestGraphic(player, 0x2); | ||||
| 				man0l0Quest:SaveData(); | ||||
| 				 | ||||
| 				player:getDirector():onTalked(npc); | ||||
| 			--Was he talked to for the mini tutorial? | ||||
| 			else				 | ||||
| 				player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil); | ||||
| 		--end | ||||
| 				 | ||||
| 				if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == false) then | ||||
| 					npc:setQuestGraphic(player, 0x0); | ||||
| 					man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1, true); | ||||
| 					man0l0Quest:SaveData(); | ||||
| 					 | ||||
| 					player:getDirector():onTalked(npc); | ||||
| 				end | ||||
| 				 | ||||
| 			end						 | ||||
| 			 | ||||
| 		else | ||||
| 			player:endEvent(); | ||||
| 		end | ||||
| 	 | ||||
| 	else | ||||
| 		player:endEvent(); --Should not be here w.o this quest | ||||
| 	end	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
|   | ||||
| @@ -4,6 +4,7 @@ function onZoneInit(zone) | ||||
| end | ||||
|  | ||||
| function onZoneIn(player) | ||||
|  | ||||
| 	openingQuest = player:getQuest(110001); | ||||
| 	 | ||||
| 	--Opening Quest | ||||
|   | ||||
| @@ -3,17 +3,7 @@ | ||||
| function onZoneInit(zone) | ||||
| end | ||||
|  | ||||
| function onZoneIn(player) | ||||
|  | ||||
| 	openingQuest = player:getQuest(110005); | ||||
| 	 | ||||
| 	--Opening Quest | ||||
| 	if (openingQuest ~= nil) then | ||||
| 		if (openingQuest:GetQuestFlag(0) == false) then | ||||
| 			player:kickEvent(player:getDirector(), "noticeEvent"); | ||||
| 		end | ||||
| 	end	 | ||||
|  | ||||
| function onZoneIn(zone, player) | ||||
| end | ||||
|  | ||||
| function onZoneOut(zone, player) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user