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		| @@ -1182,6 +1182,35 @@ namespace Meteor.Map.Actors | ||||
|             return targetFind.GetTargets(); | ||||
|         } | ||||
|  | ||||
|         public void GraphicChange(uint slot, uint graphicId) | ||||
|         { | ||||
|             appearanceIds[slot] = graphicId; | ||||
|         } | ||||
|  | ||||
|         public void GraphicChange(uint slot, uint weapId, uint equipId, uint variantId, uint colorId) | ||||
|         { | ||||
|  | ||||
|             uint mixedVariantId; | ||||
|  | ||||
|             if (weapId == 0) | ||||
|                 mixedVariantId = ((variantId & 0x1F) << 5) | colorId; | ||||
|             else | ||||
|                 mixedVariantId = variantId; | ||||
|  | ||||
|             uint graphicId = | ||||
|                     (weapId & 0x3FF) << 20 | | ||||
|                     (equipId & 0x3FF) << 10 | | ||||
|                     (mixedVariantId & 0x3FF); | ||||
|  | ||||
|             appearanceIds[slot] = graphicId; | ||||
|  | ||||
|         } | ||||
|  | ||||
|         public void SendAppearance() | ||||
|         { | ||||
|             zone.BroadcastPacketAroundActor(this, CreateAppearancePacket()); | ||||
|         } | ||||
|  | ||||
|         #region Inventory | ||||
|         public void SendItemPackage(Player player, uint id) | ||||
|         { | ||||
|   | ||||
| @@ -978,29 +978,6 @@ namespace Meteor.Map.Actors | ||||
|             //zone.BroadcastPacketAroundActor(this, worldMasterMessage); | ||||
|         } | ||||
|  | ||||
|         public void GraphicChange(uint slot, uint graphicId) | ||||
|         { | ||||
|             appearanceIds[slot] = graphicId;            | ||||
|         } | ||||
|  | ||||
|         public void GraphicChange(uint slot, uint weapId, uint equipId, uint variantId, uint colorId) | ||||
|         { | ||||
|  | ||||
|             uint mixedVariantId; | ||||
|  | ||||
|             if (weapId == 0) | ||||
|                 mixedVariantId = ((variantId & 0x1F) << 5) | colorId; | ||||
|             else | ||||
|                 mixedVariantId = variantId; | ||||
|  | ||||
|             uint graphicId = | ||||
|                     (weapId & 0x3FF)  << 20 | | ||||
|                     (equipId & 0x3FF) << 10 | | ||||
|                     (mixedVariantId & 0x3FF); | ||||
|  | ||||
|             appearanceIds[slot] = graphicId;             | ||||
|              | ||||
|         } | ||||
|  | ||||
|         public void GraphicChange(int slot, InventoryItem invItem) | ||||
|         { | ||||
| @@ -1062,11 +1039,6 @@ namespace Meteor.Map.Actors | ||||
|             BroadcastPacket(CreateAppearancePacket(), true); | ||||
|         } | ||||
|  | ||||
|         public void SendAppearance() | ||||
|         { | ||||
|             BroadcastPacket(CreateAppearancePacket(), true); | ||||
|         } | ||||
|  | ||||
|         public void SendCharaExpInfo() | ||||
|         { | ||||
|             if (lastStep == 0) | ||||
|   | ||||
| @@ -33,7 +33,6 @@ namespace Meteor.Map | ||||
| { | ||||
|     class LuaUtils | ||||
|     { | ||||
|      | ||||
|         public class ItemRefParam | ||||
|         { | ||||
|             public uint actorId; | ||||
| @@ -53,12 +52,22 @@ namespace Meteor.Map | ||||
|             public readonly uint actorId; | ||||
|             public readonly ushort[] itemSlots; | ||||
|             public readonly byte[] itemPackages; | ||||
|             public readonly int numItems; | ||||
|  | ||||
|             public MultiItemRefParam(uint actorId, ushort[] itemSlots, byte[] itemPackages) | ||||
|             { | ||||
|                 this.actorId = actorId; | ||||
|                 this.itemSlots = itemSlots; | ||||
|                 this.itemPackages = itemPackages; | ||||
|                 this.numItems = itemSlots.Length; | ||||
|             } | ||||
|  | ||||
|             public MultiItemRefParam(uint actorId, ushort itemSlot, byte itemPackage) | ||||
|             { | ||||
|                 this.actorId = actorId; | ||||
|                 this.itemSlots = new ushort[] { itemSlot }; | ||||
|                 this.itemPackages = new byte[] { itemPackage }; | ||||
|                 numItems = 1; | ||||
|             } | ||||
|         } | ||||
|  | ||||
| @@ -120,7 +129,7 @@ namespace Meteor.Map | ||||
|                             uint actorId = Utils.SwapEndian(reader.ReadUInt32()); | ||||
|                             ushort slot = Utils.SwapEndian(reader.ReadUInt16()); | ||||
|                             byte itemPackage = reader.ReadByte(); | ||||
|                             value = new ItemRefParam(actorId, slot, itemPackage); | ||||
|                             value = new MultiItemRefParam(actorId, slot, itemPackage); | ||||
|                         } | ||||
|                         break;   | ||||
|                     case 0x8: //Multi Item Reference to Inventory Spot | ||||
|   | ||||
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