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Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements.
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@@ -36,9 +36,7 @@ namespace FFXIVClassic_World_Server
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while (SendPacketQueue.Count > 0)
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{
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BasePacket packet = SendPacketQueue.Take();
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packet.DebugPrintPacket();
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byte[] packetBytes = packet.GetPacketBytes();
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try
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