Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements.

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Filip Maj committed 2016-09-24 14:17:31 -04:00
1 parent d931f71b06
commit 5370f13b2b
8 files changed
+20 -13

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@@ -36,9 +36,7 @@ namespace FFXIVClassic_World_Server
while (SendPacketQueue.Count > 0)
{
BasePacket packet = SendPacketQueue.Take();
packet.DebugPrintPacket();
byte[] packetBytes = packet.GetPacketBytes();
try