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	Fixed packet Console output
This commit is contained in:
		| @@ -333,13 +333,17 @@ namespace FFXIVClassic_Map_Server.packets | ||||
|         { | ||||
| #if DEBUG | ||||
|             Console.BackgroundColor = ConsoleColor.DarkYellow; | ||||
|             Log.Debug(String.Format("IsAuthed: {0}, IsEncrypted: {1}, Size: 0x{2:X}, Num Subpackets: {3}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets));             | ||||
|             Log.Debug(String.Format("{0}", Utils.ByteArrayToHex(getHeaderBytes()))); | ||||
|  | ||||
|             Log.Debug(String.Format("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes()))); | ||||
|  | ||||
|             foreach (SubPacket sub in getSubpackets()) | ||||
|             { | ||||
|                 sub.debugPrintSubPacket(); | ||||
|             } | ||||
|  | ||||
|             Console.BackgroundColor = ConsoleColor.Black; | ||||
| #endif | ||||
|         } | ||||
|          | ||||
|  | ||||
|     } | ||||
| } | ||||
|   | ||||
| @@ -141,14 +141,18 @@ namespace FFXIVClassic_Map_Server.packets | ||||
|         { | ||||
| #if DEBUG | ||||
|             Console.BackgroundColor = ConsoleColor.DarkRed; | ||||
|             Log.Debug(String.Format("Size: 0x{0:X}", header.subpacketSize)); | ||||
|  | ||||
|             Log.Debug(String.Format("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes()))); | ||||
|              | ||||
|             if (header.type == 0x03) | ||||
|                 Log.Debug(String.Format("Opcode: 0x{0:X}", gameMessage.opcode)); | ||||
|             Log.Debug(String.Format("{0}", Utils.ByteArrayToHex(getHeaderBytes()))); | ||||
|             if (header.type == 0x03) | ||||
|                 Log.Debug(String.Format("{0}", Utils.ByteArrayToHex(getGameMessageBytes()))); | ||||
|             { | ||||
|                 Log.Debug(String.Format("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(getGameMessageBytes(), SUBPACKET_SIZE))); | ||||
|             } | ||||
|  | ||||
|             Console.BackgroundColor = ConsoleColor.DarkMagenta; | ||||
|             Log.Debug(String.Format("{0}", Utils.ByteArrayToHex(data))); | ||||
|  | ||||
|             Log.Debug(String.Format("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE))); | ||||
|  | ||||
|             Console.BackgroundColor = ConsoleColor.Black; | ||||
| #endif | ||||
|         } | ||||
|   | ||||
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