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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Refactored how zones work. Cleaned out a lot of duplciations and smoothed out how Zones/PrivateAreas work.
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@@ -25,7 +25,7 @@ namespace Meteor.Map.actors.chara.npc
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{
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public readonly uint actorClassId;
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public readonly string classPath;
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public readonly uint displayNameId;
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public readonly int displayNameId;
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public readonly uint propertyFlags;
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public readonly string eventConditions;
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@@ -33,7 +33,7 @@ namespace Meteor.Map.actors.chara.npc
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public readonly ushort pushCommandSub;
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public readonly byte pushCommandPriority;
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public ActorClass(uint id, string classPath, uint nameId, uint propertyFlags, string eventConditions, ushort pushCommand, ushort pushCommandSub, byte pushCommandPriority)
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public ActorClass(uint id, string classPath, int nameId, uint propertyFlags, string eventConditions, ushort pushCommand, ushort pushCommandSub, byte pushCommandPriority)
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{
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this.actorClassId = id;
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this.classPath = classPath;
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