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	Added all the new scripts for the actor instancing system.
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								data/scripts/base/chara/npc/object/OpeningStoperF0B1.lua
									
									
									
									
									
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								data/scripts/base/chara/npc/object/OpeningStoperF0B1.lua
									
									
									
									
									
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							| @@ -0,0 +1,13 @@ | ||||
| function init(npc) | ||||
| 	return false, false, 0, 0;	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	if (triggerName == "caution") then | ||||
| 		worldMaster = getWorldMaster(); | ||||
| 		player:sendGameMessage(player, worldMaster, 34109, 0x20); | ||||
| 	elseif (triggerName == "exit") then | ||||
| 		getWorldManager():DoPlayerMoveInZone(player, 5); | ||||
| 	end | ||||
| 	player:endEvent(); | ||||
| end | ||||
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