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Fixed bug in Hearing Confessions. Added Letting Out Orions Belt and Sniff Out a Profit. The former still needs the correct attention message though when talking to a NPC.
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@@ -76,7 +76,7 @@ function onTalk(player, quest, npc)
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local incCounter = false;
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local data = quest:GetData();
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if (npcClassId == SWAENHYLT) then
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if (classId == SWAENHYLT) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent000_2");
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elseif (classId == FLAVIELLE) then
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if (not data:GetFlag(FLAG_TALKED_FLAVIELLE)) then
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