mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Fixed bug in Hearing Confessions. Added Letting Out Orions Belt and Sniff Out a Profit. The former still needs the correct attention message though when talking to a NPC.
This commit is contained in:
parent
c9f18f5415
commit
59f4e4bbd5
@ -76,7 +76,7 @@ function onTalk(player, quest, npc)
|
|||||||
local incCounter = false;
|
local incCounter = false;
|
||||||
local data = quest:GetData();
|
local data = quest:GetData();
|
||||||
|
|
||||||
if (npcClassId == SWAENHYLT) then
|
if (classId == SWAENHYLT) then
|
||||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent000_2");
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent000_2");
|
||||||
elseif (classId == FLAVIELLE) then
|
elseif (classId == FLAVIELLE) then
|
||||||
if (not data:GetFlag(FLAG_TALKED_FLAVIELLE)) then
|
if (not data:GetFlag(FLAG_TALKED_FLAVIELLE)) then
|
||||||
|
164
Data/scripts/quests/wld/wld0l2.lua
Normal file
164
Data/scripts/quests/wld/wld0l2.lua
Normal file
@ -0,0 +1,164 @@
|
|||||||
|
require("global");
|
||||||
|
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Quest Script
|
||||||
|
|
||||||
|
Name: Letting Out Orion's Belt
|
||||||
|
Code: Wld0l2
|
||||||
|
Id: 110772
|
||||||
|
Prereq: Level 10 on any class.
|
||||||
|
Notes: Rewards 200 gil
|
||||||
|
|
||||||
|
]]
|
||||||
|
|
||||||
|
-- Sequence Numbers
|
||||||
|
SEQ_000 = 0; -- Talk to the four gourmands.
|
||||||
|
SEQ_001 = 1; -- Return to Ahldskyf.
|
||||||
|
|
||||||
|
-- Actor Class Ids
|
||||||
|
AHLDSKYF = 1000332;
|
||||||
|
FZHUMII = 1000226;
|
||||||
|
SHOSHOMA = 1000334;
|
||||||
|
DACA_JINJAHL = 1000202;
|
||||||
|
AENTFOET = 1000064;
|
||||||
|
|
||||||
|
-- Quest Markers
|
||||||
|
MRKR_FZHUMII = 11110101;
|
||||||
|
MRKR_SHOSHOMA = 11110102;
|
||||||
|
MRKR_DACA_JINJAHL = 11110103;
|
||||||
|
MRKR_AENTFOET = 11110104;
|
||||||
|
MRKR_AHLDSKYF = 11110105;
|
||||||
|
|
||||||
|
-- Quest Flags
|
||||||
|
FLAG_TALKED_FZHUMII = 0;
|
||||||
|
FLAG_TALKED_SHOSHOMA = 1;
|
||||||
|
FLAG_TALKED_DACA_JINJAHL = 2;
|
||||||
|
FLAG_TALKED_AENTFOET = 3;
|
||||||
|
|
||||||
|
-- Quest Counters
|
||||||
|
COUNTER_TALKED = 0;
|
||||||
|
|
||||||
|
function onStart(player, quest)
|
||||||
|
quest:StartSequence(SEQ_000);
|
||||||
|
end
|
||||||
|
|
||||||
|
function onFinish(player, quest)
|
||||||
|
end
|
||||||
|
|
||||||
|
function onStateChange(player, quest, sequence)
|
||||||
|
if (sequence == SEQ_ACCEPT) then
|
||||||
|
quest:SetENpc(AHLDSKYF, QFLAG_PLATE);
|
||||||
|
elseif (sequence == SEQ_000) then
|
||||||
|
local data = quest:GetData();
|
||||||
|
quest:SetENpc(AHLDSKYF);
|
||||||
|
quest:SetENpc(FZHUMII, (not data:GetFlag(FLAG_TALKED_FZHUMII) and QFLAG_PLATE or QFLAG_NONE));
|
||||||
|
quest:SetENpc(SHOSHOMA, (not data:GetFlag(FLAG_TALKED_SHOSHOMA) and QFLAG_PLATE or QFLAG_NONE));
|
||||||
|
quest:SetENpc(DACA_JINJAHL, (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL) and QFLAG_PLATE or QFLAG_NONE));
|
||||||
|
quest:SetENpc(AENTFOET, (not data:GetFlag(FLAG_TALKED_AENTFOET) and QFLAG_PLATE or QFLAG_NONE));
|
||||||
|
elseif (sequence == SEQ_001) then
|
||||||
|
quest:SetENpc(AHLDSKYF, QFLAG_REWARD);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function onTalk(player, quest, npc)
|
||||||
|
local sequence = quest:getSequence();
|
||||||
|
local classId = npc:GetActorClassId();
|
||||||
|
|
||||||
|
if (sequence == SEQ_ACCEPT and classId == AHLDSKYF) then
|
||||||
|
local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventAhldskyffStart");
|
||||||
|
if (questAccepted == 1) then
|
||||||
|
player:AcceptQuest(quest);
|
||||||
|
end
|
||||||
|
player:EndEvent();
|
||||||
|
return;
|
||||||
|
elseif (sequence == SEQ_000) then
|
||||||
|
local incCounter = false;
|
||||||
|
local data = quest:GetData();
|
||||||
|
|
||||||
|
if (classId == AHLDSKYF) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEventAhldskyffStart_1");
|
||||||
|
elseif (classId == FZHUMII) then
|
||||||
|
if (not data:GetFlag(FLAG_TALKED_FZHUMII)) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent000");
|
||||||
|
data:SetFlag(FLAG_TALKED_FZHUMII);
|
||||||
|
incCounter = true;
|
||||||
|
else
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent000_1");
|
||||||
|
end
|
||||||
|
elseif (classId == SHOSHOMA) then
|
||||||
|
if (not data:GetFlag(FLAG_TALKED_SHOSHOMA)) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent005");
|
||||||
|
data:SetFlag(FLAG_TALKED_SHOSHOMA);
|
||||||
|
incCounter = true;
|
||||||
|
else
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent005_1");
|
||||||
|
end
|
||||||
|
elseif (classId == DACA_JINJAHL) then
|
||||||
|
if (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL)) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
|
||||||
|
data:SetFlag(FLAG_TALKED_KEKETO);
|
||||||
|
incCounter = true;
|
||||||
|
else
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent010_1");
|
||||||
|
end
|
||||||
|
elseif (classId == AENTFOET) then
|
||||||
|
if (not data:GetFlag(FLAG_TALKED_AENTFOET)) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent015");
|
||||||
|
data:SetFlag(FLAG_TALKED_AENTFOET);
|
||||||
|
incCounter = true;
|
||||||
|
else
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent015_1");
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Increase objective counter & play relevant messages
|
||||||
|
if (incCounter == true) then
|
||||||
|
local counterAmount = data:IncCounter(COUNTER_TALKED);
|
||||||
|
|
||||||
|
attentionMessage(player, 51063, 0, counterAmount, 4); -- ????. (... of 5)
|
||||||
|
|
||||||
|
if (seq000_checkCondition(data)) then -- All lost souls spoken to
|
||||||
|
attentionMessage(player, 25225, quest:GetQuestId()); -- "Letting Out Orion's Belt" objectives complete!
|
||||||
|
quest:UpdateENPCs(); -- Band-aid for a QFLAG_PLATE issue
|
||||||
|
quest:StartSequence(SEQ_001);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif (sequence == SEQ_001) then
|
||||||
|
if (classId == AHLDSKYF) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent020");
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
|
||||||
|
player:CompleteQuest(quest);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
player:EndEvent()
|
||||||
|
quest:UpdateENPCs();
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check if all souls are talked to
|
||||||
|
function seq000_checkCondition(data)
|
||||||
|
return (data:GetFlag(FLAG_TALKED_FZHUMII) and
|
||||||
|
data:GetFlag(FLAG_TALKED_SHOSHOMA) and
|
||||||
|
data:GetFlag(FLAG_TALKED_DACA_JINJAHL) and
|
||||||
|
data:GetFlag(FLAG_TALKED_AENTFOET));
|
||||||
|
end
|
||||||
|
|
||||||
|
function getJournalMapMarkerList(player, quest)
|
||||||
|
local sequence = quest:getSequence();
|
||||||
|
local data = quest:GetData();
|
||||||
|
local possibleMarkers = {};
|
||||||
|
|
||||||
|
if (sequence == SEQ_000) then
|
||||||
|
if (not data:GetFlag(FLAG_TALKED_FZHUMII)) then table.insert(possibleMarkers, MRKR_FZHUMII); end
|
||||||
|
if (not data:GetFlag(FLAG_TALKED_SHOSHOMA)) then table.insert(possibleMarkers, MRKR_SHOSHOMA); end
|
||||||
|
if (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL)) then table.insert(possibleMarkers, MRKR_DACA_JINJAHL); end
|
||||||
|
if (not data:GetFlag(FLAG_TALKED_AENTFOET)) then table.insert(possibleMarkers, MRKR_AENTFOET); end
|
||||||
|
elseif (sequence == SEQ_001) then
|
||||||
|
table.insert(possibleMarkers, MRKR_AHLDSKYF);
|
||||||
|
end
|
||||||
|
|
||||||
|
return unpack(possibleMarkers)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
93
Data/scripts/quests/wld/wld0l4.lua
Normal file
93
Data/scripts/quests/wld/wld0l4.lua
Normal file
@ -0,0 +1,93 @@
|
|||||||
|
require ("global")
|
||||||
|
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Quest Script
|
||||||
|
|
||||||
|
Name: Sniffing Out a Profit
|
||||||
|
Code: Wld0l4
|
||||||
|
Id: 110774
|
||||||
|
Prereq: Level 37, Any Class, Requires "Letting Out Orion's Belt"
|
||||||
|
|
||||||
|
]]
|
||||||
|
|
||||||
|
-- Sequence Numbers
|
||||||
|
SEQ_000 = 0; -- Talk to Ryssfloh.
|
||||||
|
SEQ_001 = 1; -- Talk to Faine.
|
||||||
|
|
||||||
|
-- Actor Class Ids
|
||||||
|
AHLDSKYF = 1000332;
|
||||||
|
FAINE = 1001608;
|
||||||
|
|
||||||
|
-- Quest Markers
|
||||||
|
MRKR_FAINE = 11110301;
|
||||||
|
MRKR_AHLDSKYF = 11110302;
|
||||||
|
|
||||||
|
function onStart(player, quest)
|
||||||
|
quest:StartSequence(SEQ_000);
|
||||||
|
end
|
||||||
|
|
||||||
|
function onFinish(player, quest)
|
||||||
|
end
|
||||||
|
|
||||||
|
function onStateChange(player, quest, sequence)
|
||||||
|
if (sequence == SEQ_ACCEPT) then
|
||||||
|
quest:SetENpc(AHLDSKYF, QFLAG_PLATE);
|
||||||
|
end
|
||||||
|
|
||||||
|
if (sequence == SEQ_000) then
|
||||||
|
quest:SetENpc(AHLDSKYF);
|
||||||
|
quest:SetENpc(FAINE, QFLAG_PLATE);
|
||||||
|
elseif (sequence == SEQ_001) then
|
||||||
|
quest:SetENpc(FAINE);
|
||||||
|
quest:SetENpc(AHLDSKYF, QFLAG_REWARD);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function onTalk(player, quest, npc, eventName)
|
||||||
|
local npcClassId = npc.GetActorClassId();
|
||||||
|
local seq = quest:GetSequence();
|
||||||
|
|
||||||
|
-- Offer the quest
|
||||||
|
if (npcClassId == AHLDSKYF and not player:HasQuest(quest)) then
|
||||||
|
local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventAhldskyffStart");
|
||||||
|
if (questAccepted == 1) then
|
||||||
|
player:AcceptQuest(quest);
|
||||||
|
end
|
||||||
|
player:EndEvent();
|
||||||
|
return;
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Quest Progress
|
||||||
|
if (seq == SEQ_000) then
|
||||||
|
if (npcClassId == AHLDSKYF) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent000");
|
||||||
|
elseif (npcClassId == FAINE) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent005");
|
||||||
|
quest:StartSequence(SEQ_001);
|
||||||
|
end
|
||||||
|
elseif (seq == SEQ_001) then
|
||||||
|
--Quest Complete
|
||||||
|
if (npcClassId == AHLDSKYF) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
|
||||||
|
player:CompleteQuest(quest);
|
||||||
|
elseif (npcClassId == FAINE) then
|
||||||
|
callClientFunction(player, "delegateEvent", player, quest, "processEvent005_2");
|
||||||
|
quest:StartSequence(SEQ_001);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
quest:UpdateENPCs();
|
||||||
|
player:EndEvent();
|
||||||
|
end
|
||||||
|
|
||||||
|
function getJournalMapMarkerList(player, quest)
|
||||||
|
local sequence = quest:getSequence();
|
||||||
|
|
||||||
|
if (sequence == SEQ_000) then
|
||||||
|
return MRKR_FAINE;
|
||||||
|
elseif (sequence == SEQ_001) then
|
||||||
|
return MRKR_AHLDSKYF;
|
||||||
|
end
|
||||||
|
end
|
Loading…
Reference in New Issue
Block a user