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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Fixed bugs in the new inventory code.
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@@ -152,9 +152,9 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
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owner.QueuePacket(InventoryBeginChangePacket.BuildPacket(owner.actorId));
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if (list[slot] != null)
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normalInventory.RefreshItem(list[slot], item);
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normalInventory.RefreshItem(owner, list[slot], item);
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else
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normalInventory.RefreshItem(item);
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normalInventory.RefreshItem(owner, item);
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owner.QueuePacket(InventorySetBeginPacket.BuildPacket(owner.actorId, inventoryCapacity, inventoryCode));
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SendEquipmentPackets(slot, item);
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@@ -180,7 +180,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
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owner.QueuePacket(InventoryBeginChangePacket.BuildPacket(owner.actorId));
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normalInventory.RefreshItem(list[slot]);
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normalInventory.RefreshItem(owner, list[slot]);
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owner.QueuePacket(InventorySetBeginPacket.BuildPacket(owner.actorId, inventoryCapacity, inventoryCode));
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SendEquipmentPackets(slot, null);
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