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Fixed bugs in the new inventory code.
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@@ -169,7 +169,9 @@ namespace FFXIVClassic_World_Server
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{
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uint sessionId = subpacket.header.targetId;
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Session session = GetSession(sessionId);
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subpacket.DebugPrintSubPacket();
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if (subpacket.gameMessage.opcode != 0x1 && subpacket.gameMessage.opcode != 0xca)
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subpacket.DebugPrintSubPacket();
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if (subpacket.gameMessage.opcode >= 0x1000)
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{
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//subpacket.DebugPrintSubPacket();
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