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Fixed up some lua scripts. Fleshed out the dream stuff for Hildie quests. NOTE: Finish player.lua as it has pseudo code.
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@@ -27,10 +27,10 @@ function onEventStarted(player, privAreaExit, eventType, eventName)
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-- If you can leave, warp to public zone and show message.
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if (area.CanExitPrivateArea()) then
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player:SendGameMessage(player, GetWorldMaster(), 34110, MESSAGE_TYPE_SYSTEM); -- You have left the instance.
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GetWorldManager():WarpToPublicArea(player);
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--GetWorldManager():WarpToPublicArea(player);
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-- Otherwise warp back to the center of the zone.
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else
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GetWorldManager():WarpToCharaPosition(player, privAreaExit);
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--GetWorldManager():WarpToCharaPosition(player, privAreaExit);
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end
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end
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end
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