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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Fixed up some lua scripts. Fleshed out the dream stuff for Hildie quests. NOTE: Finish player.lua as it has pseudo code.
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@@ -119,6 +119,7 @@ namespace Meteor.Map.Actors
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public uint lastPlayTimeUpdate;
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public bool isGM = false;
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public bool isZoneChanging = true;
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public byte LoginDreamCode = 0;
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//Trading
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private Player otherTrader = null;
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@@ -420,7 +421,7 @@ namespace Meteor.Map.Actors
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for (int i = 0; i < 2048; i++)
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testComplete[i] = true;
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QueuePacket(cutsceneBookPacket.BuildPacket(Id, SNpcNickname, SNpcSkin, SNpcPersonality, SNpcCoordinate, testComplete));
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QueuePacket(SetPlayerDreamPacket.BuildPacket(Id, 0x16, GetInnCode()));
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QueuePacket(SetPlayerDreamPacket.BuildPacket(Id, LoginDreamCode, GetInnCode()));
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}
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return subpackets;
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@@ -869,6 +870,16 @@ namespace Meteor.Map.Actors
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return 0;
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}
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public void SetLoginDreamCode(byte code)
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{
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LoginDreamCode = code;
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}
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public byte GetLoginDreamCode()
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{
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return LoginDreamCode;
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}
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public void SetSleeping()
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{
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playerSession.LockUpdates(true);
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@@ -2196,7 +2207,7 @@ namespace Meteor.Map.Actors
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currentEventName = "";
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currentEventType = 0;
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currentEventRunning = null;
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}
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}
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public void BroadcastCountdown(byte countdownLength, ulong syncTime)
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{
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