From 5c7ca212aa2626da1732912eb98136be4f7c89b1 Mon Sep 17 00:00:00 2001 From: TheManii Date: Sat, 9 Apr 2016 12:38:15 -0700 Subject: [PATCH] 2nd half of previous commit --- FFXIVClassic Map Server/CommandProcessor.cs | 2 +- FFXIVClassic Map Server/Server.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/FFXIVClassic Map Server/CommandProcessor.cs b/FFXIVClassic Map Server/CommandProcessor.cs index 2170338e..be11e8ea 100644 --- a/FFXIVClassic Map Server/CommandProcessor.cs +++ b/FFXIVClassic Map Server/CommandProcessor.cs @@ -25,7 +25,7 @@ namespace FFXIVClassic_Lobby_Server { private Dictionary mConnectedPlayerList; private static WorldManager mWorldManager = Server.GetWorldManager(); - private static Dictionary gamedataItems = Server.getItemGamedataList(); + private static Dictionary gamedataItems = Server.GetGamedataItems(); // For the moment, this is the only predefined item // TODO: make a list/enum in the future so that items can be given by name, instead of by id diff --git a/FFXIVClassic Map Server/Server.cs b/FFXIVClassic Map Server/Server.cs index 4a9e7e44..52e6480b 100644 --- a/FFXIVClassic Map Server/Server.cs +++ b/FFXIVClassic Map Server/Server.cs @@ -340,7 +340,7 @@ namespace FFXIVClassic_Lobby_Server return mConnectedPlayerList; } - public static Dictionary getItemGamedataList() + public static Dictionary GetGamedataItems() { return gamedataItems; }