Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!!

This commit is contained in:
Filip Maj
2017-01-02 14:35:11 -05:00
parent 5af1f6dba6
commit 5d494255ad
16 changed files with 231 additions and 23 deletions

View File

@@ -90,6 +90,8 @@
<Compile Include="LinkshellManager.cs" />
<Compile Include="PacketProcessor.cs" />
<Compile Include="Packets\Receive\HelloPacket.cs" />
<Compile Include="Packets\Receive\Subpackets\PartyChatMessagePacket.cs" />
<Compile Include="Packets\Receive\Subpackets\ChatMessagePacket.cs" />
<Compile Include="Packets\Receive\Subpackets\GroupCreatedPacket.cs" />
<Compile Include="Packets\Send\Subpackets\GameMessagePacket.cs" />
<Compile Include="Packets\Send\Subpackets\Groups\CreateNamedGroup.cs" />
@@ -108,7 +110,7 @@
<Compile Include="Packets\Send\_0x2Packet.cs" />
<Compile Include="Packets\Send\_0x7Packet.cs" />
<Compile Include="Packets\Send\_0x8PingPacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\Group\PartyInviteResultPacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\Group\GroupInviteResultPacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\Group\PartyLeavePacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\Group\PartyInvitePacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\Group\PartyModifyPacket.cs" />