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Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
# Conflicts: # FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs # FFXIVClassic Map Server/lua/LuaEngine.cs # data/scripts/global.lua
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@@ -51,10 +51,13 @@ INVENTORY_KEYITEMS = 0x0064; --Max 0x500
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INVENTORY_EQUIPMENT = 0x00FE; --Max 0x23
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INVENTORY_EQUIPMENT_OTHERPLAYER = 0x00F9; --Max 0x23
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--UTILS
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function callClientFunction(player, functionName, ...)
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player:RunEventFunction(functionName, ...);
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result = coroutine.yield();
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return result;
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end
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function printf(s, ...)
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if ... then
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