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Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled.
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@@ -68,7 +68,7 @@ namespace Meteor.Map.utils
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return faceInfo;
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}
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public static UInt32 GetTribeModel(byte tribe)
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public static uint GetTribeModel(byte tribe)
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{
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switch (tribe)
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{
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