Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances.

This commit is contained in:
Filip Maj
2016-06-12 21:30:47 -04:00
parent 5723f77b1f
commit 65389e3362
106 changed files with 776 additions and 750 deletions

View File

@@ -0,0 +1,26 @@
require("/quests/man/man0u0")
function onEventStarted(player, actor, triggerName)
man0u0Quest = getStaticActor("Man0u0");
player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
end
function onEventUpdate(player, npc, resultId)
player:endEvent();
end
function onTalked(player, npc)
man0u0Quest = player:getQuest("Man0u0");
if (man0u0Quest ~= nil) then
end
end