Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances.

This commit is contained in:
Filip Maj
2016-06-12 21:30:47 -04:00
parent 5723f77b1f
commit 65389e3362
106 changed files with 776 additions and 750 deletions

View File

@@ -0,0 +1,19 @@
function init(npc)
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
end
function onEventStarted(player, npc, triggerName)
man0l0Quest = getStaticActor("Man0l0");
if (triggerName == "talkDefault") then
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_17", nil, nil, nil);
else
player:endEvent();
end
end
function onEventUpdate(player, npc)
player:endEvent();
end