mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Finished Treasures of the Main and Legends Adrift. Fixed quests appearing in private areas (echos). Fixed other bugs. Implemented NPC Linkshells. Added more options to nudge command. Added nudgenpc command. Added testbnpckill command.
This commit is contained in:
@@ -24,6 +24,21 @@ vertical = {
|
||||
["DESCEND"] = -1,
|
||||
}
|
||||
|
||||
horizontal = {
|
||||
["RIGHT"] = 2,
|
||||
["R"] = 2,
|
||||
["+"] = 2,
|
||||
["LEFT"] = -2,
|
||||
["L"] = -2,
|
||||
["0"] = -2
|
||||
}
|
||||
|
||||
rotation = {
|
||||
["ROTATE"] = 3,
|
||||
["ORIENTATION"] = 3,
|
||||
["O"] = 3
|
||||
}
|
||||
|
||||
function onTrigger(player, argc, arg1, arg2)
|
||||
local pos = player:GetPos();
|
||||
local x = pos[1];
|
||||
@@ -54,16 +69,24 @@ function onTrigger(player, argc, arg1, arg2)
|
||||
distance = checkArg1;
|
||||
elseif checkArg1 and not checkArg2 then -- If first is number and second is string
|
||||
distance = checkArg1;
|
||||
if vertical[string.upper(arg2)] then -- Check vertical direction on string, otherwise throw param error
|
||||
if vertical[string.upper(arg2)] then -- Check vertical direction on string
|
||||
direction = vertical[string.upper(arg2)];
|
||||
elseif horizontal[string.upper(arg2)] then -- Check horizontal direction on string
|
||||
direction = horizontal[string.upper(arg2)];
|
||||
elseif rotation[string.upper(arg2)] then -- Check rotation on string, otherwise throw param error
|
||||
direction = rotation[string.upper(arg2)];
|
||||
else
|
||||
player:SendMessage(messageID, sender, "Unknown parameters! Usage: \n"..properties.description);
|
||||
return;
|
||||
end
|
||||
elseif (not checkArg1) and checkArg2 then -- If first is string and second is number
|
||||
distance = checkArg2;
|
||||
if vertical[string.upper(arg1)] then -- Check vertical direction on string, otherwise throw param error
|
||||
if vertical[string.upper(arg1)] then -- Check vertical direction on string
|
||||
direction = vertical[string.upper(arg1)];
|
||||
elseif horizontal[string.upper(arg1)] then -- Check horizontal direction on string
|
||||
direction = horizontal[string.upper(arg1)];
|
||||
elseif rotation[string.upper(arg1)] then -- Check rotation on string, otherwise throw param error
|
||||
direction = rotation[string.upper(arg1)];
|
||||
else
|
||||
player:SendMessage(messageID, sender, "Unknown parameters! Usage: \n"..properties.description);
|
||||
return;
|
||||
@@ -86,6 +109,19 @@ function onTrigger(player, argc, arg1, arg2)
|
||||
y = y - distance;
|
||||
message = string.format("Positioning down %s yalms.", distance);
|
||||
worldManager:DoPlayerMoveInZone(player, x, y, z, rot, 0x0);
|
||||
elseif direction == 2 then
|
||||
local px = x - distance * math.cos(angle - math.pi/2);
|
||||
local pz = z + distance * math.sin(angle - math.pi/2);
|
||||
message = string.format("Positioning right %s yalms.", distance);
|
||||
worldManager:DoPlayerMoveInZone(player, px, y, pz, rot, 0x0);
|
||||
elseif direction == -2 then
|
||||
local px = x - distance * math.cos(angle + math.pi/2);
|
||||
local pz = z + distance * math.sin(angle + math.pi/2);
|
||||
message = string.format("Positioning left %s yalms.", distance);
|
||||
worldManager:DoPlayerMoveInZone(player, px, y, pz, rot, 0x0);
|
||||
elseif direction == 3 then
|
||||
message = string.format("ROTATE down %s yalms.", distance);
|
||||
worldManager:DoPlayerMoveInZone(player, x, y, z, distance, 0x0);
|
||||
else
|
||||
local px = x - distance * math.cos(angle);
|
||||
local pz = z + distance * math.sin(angle);
|
||||
|
||||
Reference in New Issue
Block a user