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Fixed infinite loop with DoBattleAction. Added some casting logic.
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@@ -86,7 +86,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai
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{
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return (BattleCommand)MemberwiseClone();
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}
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public bool IsSpell()
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{
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return mpCost != 0 || castTimeSeconds != 0;
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