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	Fixed bug where new characters would not have items equipped. This was due to the slotId was being saved, not the unique itemId.
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		| @@ -117,7 +117,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.player | ||||
|                 if (item == null) | ||||
|                     continue; | ||||
|  | ||||
|                 Database.equipItem(owner, slots[i], itemSlots[i]); | ||||
|                 Database.equipItem(owner, slots[i], item.uniqueId); | ||||
|                 list[slots[i]] = normalInventory.getItemBySlot(itemSlots[i]); | ||||
|             } | ||||
|  | ||||
|   | ||||
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