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stubbed item use state (needs to actually look up the item and get its reuse stuff)
- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql) - added field to server_battle_commands for commands usable by both monsters and players (probably arent any really)
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@@ -15,7 +15,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.state
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: base(owner, null)
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{
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owner.Disengage();
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owner.ChangeState(SetActorStatePacket.MAIN_STATE_DEAD);
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owner.ChangeState(SetActorStatePacket.MAIN_STATE_DEAD2);
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canInterrupt = false;
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startTime = tick;
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despawnTime = startTime.AddSeconds(timeToFadeOut);
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