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stubbed item use state (needs to actually look up the item and get its reuse stuff)
- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql) - added field to server_battle_commands for commands usable by both monsters and players (probably arent any really)
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@@ -1755,6 +1755,10 @@ namespace FFXIVClassic_Map_Server.Actors
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public override void PostUpdate(DateTime tick, List<SubPacket> packets = null)
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{
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// todo: is this correct?
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if (this.playerSession.isUpdatesLocked)
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return;
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// todo: should probably add another flag for battleTemp since all this uses reflection
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packets = new List<SubPacket>();
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