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More inventory fixing after I broke it. Added preliminary final trade code. Moved recalc stats to the end of equipcommand, not on every modification of the referred item package.
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@@ -69,6 +69,8 @@ function onEventStarted(player, actor, triggerName, equippedItem, param1, param2
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end
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end
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player.CalculateBaseStats(); --player.RecalculateStats();
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player:EndEvent();
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end
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