Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.

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Filip Maj committed 2017-07-09 18:38:01 -04:00
1 parent 24c46c0480
commit 69f7fb5e47
18 files changed
+205 -94

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@@ -144,7 +144,7 @@ function doLevequestInit(player, aetheryte)
player:PlayAnimation(getGLStartAnimationFromSheet(guildleveData.borderId, guildleveData.plateId, true));
director = player:GetZone():CreateGuildleveDirector(glId, difficulty, player);
player:AddDirector(director);
director:StartDirector(true, glId)
director:StartDirector(true, glId);
end
else