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Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
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@@ -6,7 +6,7 @@ function onEventStarted(player, npc, triggerName)
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worldMaster = GetWorldMaster();
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player:SendGameMessage(player, worldMaster, 34109, 0x20);
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elseif (triggerName == "exit") then
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GetWorldManager():DoPlayerMoveInZone(player, 5);
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GetWorldManager():DoPlayerMoveInZone(player, 356.09, 3.74, -701.62, -1.4);
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end
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player:EndEvent();
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end
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