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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Folder rename: FFXIVClassic_Lobby_Server to FFXIV Classic Lobby Server.
This commit is contained in:
@@ -0,0 +1,48 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Lobby_Server.packets.receive
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{
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class CharacterModifyPacket
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{
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public UInt64 sequence;
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public uint characterId;
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public uint personType;
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public byte slot;
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public byte command;
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public ushort worldId;
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public String characterName;
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public String characterInfoEncoded;
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public bool invalidPacket = false;
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public CharacterModifyPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try
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{
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sequence = binReader.ReadUInt64();
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characterId = binReader.ReadUInt32();
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personType = binReader.ReadUInt32();
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slot = binReader.ReadByte();
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command = binReader.ReadByte();
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worldId = binReader.ReadUInt16();
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characterName = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' });
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characterInfoEncoded = Encoding.ASCII.GetString(binReader.ReadBytes(0x190)).Trim(new[] { '\0' });
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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@@ -0,0 +1,36 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Lobby_Server.packets.receive
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{
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class SecurityHandshakePacket
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{
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public string ticketPhrase;
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public uint clientNumber;
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public bool invalidPacket = false;
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public SecurityHandshakePacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try
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{
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binReader.BaseStream.Seek(0x34, SeekOrigin.Begin);
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ticketPhrase = Encoding.ASCII.GetString(binReader.ReadBytes(0x40)).Trim(new[] { '\0' });
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clientNumber = binReader.ReadUInt32();
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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@@ -0,0 +1,40 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Lobby_Server.packets.receive
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{
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class SelectCharacterPacket
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{
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public UInt64 sequence;
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public uint characterId;
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public uint unknownId;
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public UInt64 ticket;
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public bool invalidPacket = false;
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public SelectCharacterPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try
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{
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sequence = binReader.ReadUInt64();
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characterId = binReader.ReadUInt32();
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unknownId = binReader.ReadUInt32();
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ticket = binReader.ReadUInt64();
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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38
FFXIVClassic Lobby Server/packets/receive/SessionPacket.cs
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38
FFXIVClassic Lobby Server/packets/receive/SessionPacket.cs
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@@ -0,0 +1,38 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Lobby_Server.packets.receive
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{
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class SessionPacket
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{
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public bool invalidPacket = false;
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public UInt64 sequence;
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public String session;
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public String version;
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public SessionPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try
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{
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sequence = binReader.ReadUInt64();
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binReader.ReadUInt32();
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binReader.ReadUInt32();
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session = Encoding.ASCII.GetString(binReader.ReadBytes(0x40)).Trim(new[] { '\0' });
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version = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' });
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}
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catch (Exception){
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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