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Implemented "wait" functionality to the lua engine. Lost commits due to screw up.
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@@ -23,8 +23,7 @@ namespace FFXIVClassic_Map_Server
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private Socket mServerSocket;
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private Dictionary<uint, Session> mSessionList = new Dictionary<uint, Session>();
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private LuaEngine mLuaEngine = new LuaEngine();
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private static CommandProcessor mCommandProcessor = new CommandProcessor();
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private static ZoneConnection mWorldConnection = new ZoneConnection();
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private static WorldManager mWorldManager;
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