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				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Added more quest functions and completed the scripts for Gridania and most of Ul'dah. Up to the battle part that is.
This commit is contained in:
		| @@ -1,5 +1,5 @@ | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, 0x10A350, false, false, 0, 1, "TEST";	 | ||||
| 	return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,61 @@ | ||||
| require("/quests/man/man0g0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:setQuestGraphic(player, 0x2);	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0g0Quest = player:getQuest("Man0g0"); | ||||
| 	 | ||||
| 	if (man0g0Quest ~= nil) then	 | ||||
| 	 | ||||
| 		if (triggerName == "pushDefault") then | ||||
| 			player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 		elseif (triggerName == "talkDefault") then		 | ||||
| 			if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then | ||||
| 				player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);			 | ||||
| 				player:setEventStatus(npc, "pushDefault", false, 0x2); | ||||
| 				player:getDirector():onTalked(npc);			 | ||||
| 				man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE, true);				 | ||||
| 				man0g0Quest:SaveData(); | ||||
| 			else | ||||
| 				if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then | ||||
| 					man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE, true); | ||||
| 					player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil);					 | ||||
| 				else | ||||
| 					player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil); | ||||
| 				end | ||||
| 			end | ||||
| 		else | ||||
| 			player:endEvent(); | ||||
| 		end | ||||
| 	else | ||||
| 		player:endEvent(); --Should not be here w.o this quest | ||||
| 	end	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
|  | ||||
| 	man0g0Quest = player:getQuest("Man0g0"); | ||||
|  | ||||
| 	if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE) == true) then | ||||
| 		player:endEvent(); | ||||
| 		player:setDirector("QuestDirectorMan0g001", true); | ||||
|  | ||||
| 		worldMaster = getWorldMaster(); | ||||
| 		player:sendGameMessage(player, worldMaster, 34108, 0x20);	 | ||||
| 		player:sendGameMessage(player, worldMaster, 50011, 0x20);	 | ||||
|  | ||||
| 		getWorldManager():DoPlayerMoveInZone(player, 10); | ||||
| 		player:kickEvent(player:getDirector(), "noticeEvent", true); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,28 @@ | ||||
| require("/quests/man/man0g0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	 | ||||
| 	man0g0Quest = player:getQuest("Man0g0"); | ||||
| 	 | ||||
| 	if (triggerName == "talkDefault") then		 | ||||
| 		if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == false) then | ||||
| 			player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil); | ||||
| 			man0g0Quest:SetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1, true);				 | ||||
| 			man0g0Quest:SaveData();			 | ||||
| 			player:getDirector():onTalked(npc);	 | ||||
| 		else | ||||
| 			player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil); | ||||
| 		end | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
| @@ -3,7 +3,17 @@ | ||||
| function onZoneInit(zone) | ||||
| end | ||||
|  | ||||
| function onZoneIn(zone, player) | ||||
| function onZoneIn(player) | ||||
|  | ||||
| 	openingQuest = player:getQuest(110005); | ||||
| 	 | ||||
| 	--Opening Quest | ||||
| 	if (openingQuest ~= nil) then | ||||
| 		if (openingQuest:GetQuestFlag(0) == false) then | ||||
| 			player:kickEvent(player:getDirector(), "noticeEvent"); | ||||
| 		end | ||||
| 	end	 | ||||
|  | ||||
| end | ||||
|  | ||||
| function onZoneOut(zone, player) | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_6", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,33 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:setQuestGraphic(player, 0x2);	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = player:getQuest("man0u0");	 | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then | ||||
| 			player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil); | ||||
| 			npc:setQuestGraphic(player, 0x0); | ||||
| 			man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true); | ||||
| 			man0u0Quest:SaveData();		 | ||||
| 			player:getDirector():onTalked(npc); | ||||
| 		else | ||||
| 			player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil); | ||||
| 		end | ||||
| 	else		 | ||||
| 		player:endEvent(); | ||||
| 	end		 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,33 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:setQuestGraphic(player, 0x2);	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = player:getQuest("man0u0");	 | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then | ||||
| 			player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil); | ||||
| 			npc:setQuestGraphic(player, 0x0); | ||||
| 			man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true); | ||||
| 			man0u0Quest:SaveData();		 | ||||
| 			player:getDirector():onTalked(npc); | ||||
| 		else | ||||
| 			player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil); | ||||
| 		end | ||||
| 	else		 | ||||
| 		player:endEvent(); | ||||
| 	end		 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,21 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = getStaticActor("Man0u0"); | ||||
|  | ||||
| 	if (triggerName == "talkDefault") then | ||||
| 		player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil); | ||||
| 	else | ||||
| 		player:endEvent(); | ||||
| 	end | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	player:endEvent(); | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,16 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
|  | ||||
| 	player:endEvent(); | ||||
| 	 | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,48 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onSpawn(player, npc) | ||||
| 	npc:setQuestGraphic(player, 0x2);	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	man0u0Quest = player:getQuest("Man0u0"); | ||||
| 	if (man0u0Quest ~= nil) then	 | ||||
| 	 | ||||
| 		if (triggerName == "pushDefault") then | ||||
| 			player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);			 | ||||
| 		elseif (triggerName == "talkDefault") then		 | ||||
| 			if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then | ||||
| 				player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);			 | ||||
| 				player:setEventStatus(npc, "pushDefault", false, 0x2); | ||||
| 				player:getDirector():onTalked(npc);			 | ||||
| 				man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);				 | ||||
| 				man0u0Quest:SaveData(); | ||||
| 			else | ||||
| 				player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil); | ||||
| 				 | ||||
| 				if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then | ||||
| 					npc:setQuestGraphic(player, 0x0); | ||||
| 					man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1, true); | ||||
| 					man0u0Quest:SaveData();					 | ||||
| 				end | ||||
| 				 | ||||
| 			end | ||||
| 		else | ||||
| 			player:endEvent(); | ||||
| 		end | ||||
| 	else | ||||
| 		player:endEvent(); --Should not be here w.o this quest | ||||
| 	end	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
| 	 | ||||
| 	player:endEvent();	 | ||||
| 	 | ||||
| end | ||||
							
								
								
									
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							| @@ -0,0 +1,16 @@ | ||||
| require("/quests/man/man0u0") | ||||
|  | ||||
| function init(npc) | ||||
| 	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc)	 | ||||
|  | ||||
| 	player:endEvent(); | ||||
| 	 | ||||
| end | ||||
							
								
								
									
										20
									
								
								scripts/zones/184/zone.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								scripts/zones/184/zone.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,20 @@ | ||||
|  | ||||
|  | ||||
| function onZoneInit(zone) | ||||
| end | ||||
|  | ||||
| function onZoneIn(player) | ||||
|  | ||||
| 	openingQuest = player:getQuest(110009); | ||||
| 	 | ||||
| 	--Opening Quest | ||||
| 	if (openingQuest ~= nil) then | ||||
| 		if (openingQuest:GetQuestFlag(0) == false) then | ||||
| 			player:kickEvent(player:getDirector(), "noticeEvent"); | ||||
| 		end | ||||
| 	end	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onZoneOut(zone, player) | ||||
| end | ||||
| @@ -26,8 +26,7 @@ function onEventStarted(player, npc, triggerName) | ||||
| 			player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil); | ||||
| 			npc:setQuestGraphic(player, 0x0); | ||||
| 			man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3, true); | ||||
| 			man0l0Quest:SaveData(); | ||||
| 			 | ||||
| 			man0l0Quest:SaveData();		 | ||||
| 			player:getDirector():onTalked(npc); | ||||
| 		else | ||||
| 			player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil); | ||||
|   | ||||
| @@ -4,6 +4,7 @@ function onZoneInit(zone) | ||||
| end | ||||
|  | ||||
| function onZoneIn(player) | ||||
|  | ||||
| 	openingQuest = player:getQuest(110001); | ||||
| 	 | ||||
| 	--Opening Quest | ||||
|   | ||||
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