Refactored Demo's battle action code and cleaned things up.

This commit is contained in:
Filip Maj
2017-08-28 21:45:01 -04:00
parent 71d5bbc9ff
commit 7ad40f625a
14 changed files with 217 additions and 122 deletions

View File

@@ -13,7 +13,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.utils
{
static class BattleUtils
{
public static bool TryAttack(Character attacker, Character defender, BattleAction action, ref SubPacket errorPacket)
public static bool TryAttack(Character attacker, Character defender, BattleAction action, ref BattleAction error)
{
// todo: get hit rate, hit count, set hit effect
action.effectId |= (uint)(HitEffect.RecoilLv2 | HitEffect.Hit | HitEffect.HitVisual1);