Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented).

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Filip Maj committed 2016-01-23 22:11:45 -05:00
1 parent 3b48ed1f74
commit 7bc3c8c2dd
13 files changed
+192 -41

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@@ -112,6 +112,7 @@ namespace FFXIVClassic_Map_Server.dataobjects
{
basePackets.Add(actor.getSpawnPackets(playerActor.actorId, 1));
basePackets.Add(actor.getInitPackets(playerActor.actorId));
basePackets.Add(actor.getSetEventStatusPackets(playerActor.actorId));
actorInstanceList.Add(actor);
}
}