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Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented).
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@@ -112,6 +112,7 @@ namespace FFXIVClassic_Map_Server.dataobjects
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{
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basePackets.Add(actor.getSpawnPackets(playerActor.actorId, 1));
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basePackets.Add(actor.getInitPackets(playerActor.actorId));
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basePackets.Add(actor.getSetEventStatusPackets(playerActor.actorId));
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actorInstanceList.Add(actor);
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}
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}
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