Finished refactoring Map Server. Clear of syntax errors.

This commit is contained in:
Filip Maj
2017-06-27 16:55:14 -04:00
parent d8ac8216c4
commit 7c4091a196
89 changed files with 211 additions and 188 deletions

View File

@@ -178,7 +178,7 @@ namespace FFXIVClassic_Map_Server.Actors
return ActorInstantiatePacket.BuildPacket(actorId, actorName, className, lParams);
}
public override BasePacket GetSpawnPackets(ushort spawnType)
public override BasePacket GetSpawnPackets(Player player, ushort spawnType)
{
List<SubPacket> subpackets = new List<SubPacket>();
subpackets.Add(CreateAddActorPacket());
@@ -197,7 +197,7 @@ namespace FFXIVClassic_Map_Server.Actors
subpackets.Add(CreateInitStatusPacket());
subpackets.Add(CreateSetActorIconPacket());
subpackets.Add(CreateIsZoneingPacket());
subpackets.Add(CreateScriptBindPacket());
subpackets.Add(CreateScriptBindPacket(player));
return BasePacket.CreatePacket(subpackets, true, false);
}