mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Finished refactoring Map Server. Clear of syntax errors.
This commit is contained in:
@@ -32,7 +32,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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}
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}
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return new SubPacket(OPCODE, sourceActorId, playerActorID, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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}
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@@ -41,7 +41,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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}
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}
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return new SubPacket(OPCODE, sourceActorId, playerActorID, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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}
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@@ -55,7 +55,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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}
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}
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return new SubPacket(OPCODE, sourceActorId, playerActorID, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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}
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@@ -55,7 +55,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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}
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}
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return new SubPacket(OPCODE, sourceActorId, playerActorID, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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}
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@@ -23,7 +23,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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}
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}
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@@ -38,7 +38,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorId, playerActorId, data);
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return new SubPacket(OPCODE, playerActorId, data);
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}
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}
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@@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorId, playerActorId, data);
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return new SubPacket(OPCODE, playerActorId, data);
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}
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}
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@@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorId, playerActorId, data);
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return new SubPacket(OPCODE, playerActorId, data);
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}
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}
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@@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorId, playerActorId, data);
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return new SubPacket(OPCODE, playerActorId, data);
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}
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}
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@@ -11,13 +11,13 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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{
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byte[] data = new byte[8];
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data[0] = 2;
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return new SubPacket(OPCODE, sourceActorId, targetActorId, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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public static SubPacket BuildPacket(uint playerActorID)
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{
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byte[] data = new byte[8];
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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}
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}
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@@ -30,7 +30,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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data = mem.GetBuffer();
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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@@ -30,7 +30,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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data = mem.GetBuffer();
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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@@ -27,7 +27,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, sourceActorId, targetActorId, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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@@ -42,7 +42,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, sourceActorId, targetActorId, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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}
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@@ -38,7 +38,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, sourceActorId, targetActorId, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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}
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@@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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}
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}
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@@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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}
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}
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@@ -22,7 +22,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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}
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}
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@@ -37,7 +37,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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}
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}
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@@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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}
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}
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@@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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}
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}
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@@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, playerActorID, data);
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}
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}
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}
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@@ -29,7 +29,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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}
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}
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return new SubPacket(OPCODE, sourceActorId, targetActorId, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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@@ -10,12 +10,12 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
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public static SubPacket BuildPacket(uint playerActorId)
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{
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return new SubPacket(OPCODE, playerActorId, playerActorId, new byte[8]);
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return new SubPacket(OPCODE, playerActorId, new byte[8]);
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}
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public static SubPacket BuildPacket(uint sourceActorId, uint targetActorID)
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{
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return new SubPacket(OPCODE, sourceActorId, targetActorID, new byte[8]);
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return new SubPacket(OPCODE, sourceActorId, new byte[8]);
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}
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}
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