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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Update substate and implemented it into Character. Cleaned up more code mix.
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@@ -131,7 +131,6 @@ namespace FFXIVClassic_Map_Server.Actors
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playerSession = cp;
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actorName = String.Format("_pc{0:00000000}", actorID);
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className = "Player";
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currentSubState = SetActorStatePacket.SUB_STATE_PLAYER;
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moveSpeeds[0] = SetActorSpeedPacket.DEFAULT_STOP;
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moveSpeeds[1] = SetActorSpeedPacket.DEFAULT_WALK;
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@@ -288,7 +287,7 @@ namespace FFXIVClassic_Map_Server.Actors
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subpackets.Add(CreateNamePacket());
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subpackets.Add(_0xFPacket.BuildPacket(actorId));
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subpackets.Add(CreateStatePacket());
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subpackets.Add(CreateIdleAnimationPacket());
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subpackets.Add(CreateSubStatePacket());
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subpackets.Add(CreateInitStatusPacket());
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subpackets.Add(CreateSetActorIconPacket());
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subpackets.Add(CreateIsZoneingPacket());
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