diff --git a/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj b/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
index 5250028a..6cd4c4bb 100644
--- a/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
+++ b/FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
@@ -80,6 +80,7 @@
+
@@ -92,20 +93,25 @@
-
+
+
+
+
+
+
diff --git a/FFXIVClassic Map Server/PacketProcessor.cs b/FFXIVClassic Map Server/PacketProcessor.cs
index 2c0e02dd..17b88432 100644
--- a/FFXIVClassic Map Server/PacketProcessor.cs
+++ b/FFXIVClassic Map Server/PacketProcessor.cs
@@ -309,7 +309,7 @@ namespace FFXIVClassic_Lobby_Server
case 0x00CD:
SetTargetPacket setTarget = new SetTargetPacket(subpacket.data);
player.setTarget(setTarget.actorID);
- client.queuePacket(BasePacket.createPacket(SetActorTarget.buildPacket(player.actorID, player.actorID, setTarget.actorID), true, false));
+ client.queuePacket(BasePacket.createPacket(SetActorTargetAnimatedPacket.buildPacket(player.actorID, player.actorID, setTarget.actorID), true, false));
break;
//Lock Target
case 0x00CC:
@@ -329,12 +329,7 @@ namespace FFXIVClassic_Lobby_Server
break;
case 0x012F:
subpacket.debugPrintSubPacket();
- BasePacket scriptReply = new BasePacket("./packets/charawork2");
- BasePacket scriptReply2 = new BasePacket("./packets/charawork3");
- BasePacket scriptReply3 = new BasePacket("./packets/charawork4");
- client.queuePacket(scriptReply);
- client.queuePacket(scriptReply2);
- client.queuePacket(scriptReply3);
+
break;
default:
Log.debug(String.Format("Unknown command 0x{0:X} received.", subpacket.header.opcode));
diff --git a/FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs b/FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
new file mode 100644
index 00000000..3544ef84
--- /dev/null
+++ b/FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
@@ -0,0 +1,20 @@
+using FFXIVClassic_Lobby_Server.packets;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace FFXIVClassic_Map_Server.packets.send.actor
+{
+ class DeleteAllActorsPacket
+ {
+ public const ushort OPCODE = 0x0007;
+ public const uint PACKET_SIZE = 0x28;
+
+ public static SubPacket buildPacket(uint playerActorID)
+ {
+ return new SubPacket(OPCODE, playerActorID, playerActorID, new byte[8]);
+ }
+ }
+}
diff --git a/FFXIVClassic Map Server/packets/send/Actor/SetActorTargetAnimatedPacket.cs b/FFXIVClassic Map Server/packets/send/Actor/SetActorTargetAnimatedPacket.cs
new file mode 100644
index 00000000..4ab2227e
--- /dev/null
+++ b/FFXIVClassic Map Server/packets/send/Actor/SetActorTargetAnimatedPacket.cs
@@ -0,0 +1,20 @@
+using FFXIVClassic_Lobby_Server.packets;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace FFXIVClassic_Map_Server.packets.send.actor
+{
+ class SetActorTargetAnimatedPacket
+ {
+ public const ushort OPCODE = 0x00D3;
+ public const uint PACKET_SIZE = 0x28;
+
+ public static SubPacket buildPacket(uint playerActorID, uint targetActorID, uint targetID)
+ {
+ return new SubPacket(OPCODE, playerActorID, targetID, BitConverter.GetBytes((ulong)targetID));
+ }
+ }
+}
diff --git a/FFXIVClassic Map Server/packets/send/Actor/SetActorTarget.cs b/FFXIVClassic Map Server/packets/send/Actor/SetActorTargetPacket.cs
similarity index 94%
rename from FFXIVClassic Map Server/packets/send/Actor/SetActorTarget.cs
rename to FFXIVClassic Map Server/packets/send/Actor/SetActorTargetPacket.cs
index 6d86b3f4..425cdc9f 100644
--- a/FFXIVClassic Map Server/packets/send/Actor/SetActorTarget.cs
+++ b/FFXIVClassic Map Server/packets/send/Actor/SetActorTargetPacket.cs
@@ -7,7 +7,7 @@ using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{
- class SetActorTarget
+ class SetActorTargetPacket
{
public const ushort OPCODE = 0x00DB;
public const uint PACKET_SIZE = 0x28;
diff --git a/FFXIVClassic Map Server/packets/send/LogoutPacket.cs b/FFXIVClassic Map Server/packets/send/LogoutPacket.cs
new file mode 100644
index 00000000..553bf127
--- /dev/null
+++ b/FFXIVClassic Map Server/packets/send/LogoutPacket.cs
@@ -0,0 +1,20 @@
+using FFXIVClassic_Lobby_Server.packets;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace FFXIVClassic_Map_Server.packets.send
+{
+ class LogoutPacket
+ {
+ public const ushort OPCODE = 0x000E;
+ public const uint PACKET_SIZE = 0x28;
+
+ public static SubPacket buildPacket(uint playerActorID)
+ {
+ return new SubPacket(OPCODE, playerActorID, playerActorID, new byte[8]);
+ }
+ }
+}
diff --git a/FFXIVClassic Map Server/packets/send/QuitPacket.cs b/FFXIVClassic Map Server/packets/send/QuitPacket.cs
new file mode 100644
index 00000000..8099b683
--- /dev/null
+++ b/FFXIVClassic Map Server/packets/send/QuitPacket.cs
@@ -0,0 +1,20 @@
+using FFXIVClassic_Lobby_Server.packets;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace FFXIVClassic_Map_Server.packets.send
+{
+ class QuitPacket
+ {
+ public const ushort OPCODE = 0x0011;
+ public const uint PACKET_SIZE = 0x28;
+
+ public static SubPacket buildPacket(uint playerActorID)
+ {
+ return new SubPacket(OPCODE, playerActorID, playerActorID, new byte[8]);
+ }
+ }
+}
diff --git a/FFXIVClassic Map Server/packets/send/player/AchievementEarnedPacket.cs b/FFXIVClassic Map Server/packets/send/player/AchievementEarnedPacket.cs
new file mode 100644
index 00000000..4b04676e
--- /dev/null
+++ b/FFXIVClassic Map Server/packets/send/player/AchievementEarnedPacket.cs
@@ -0,0 +1,20 @@
+using FFXIVClassic_Lobby_Server.packets;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace FFXIVClassic_Map_Server.packets.send.player
+{
+ class AchievementEarnedPacket
+ {
+ public const ushort OPCODE = 0x019E;
+ public const uint PACKET_SIZE = 0x28;
+
+ public static SubPacket buildPacket(uint playerActorID, uint achievementID)
+ {
+ return new SubPacket(OPCODE, playerActorID, playerActorID, BitConverter.GetBytes((UInt64)achievementID));
+ }
+ }
+}
diff --git a/FFXIVClassic Map Server/packets/send/player/SetAchievementPointsPacket.cs b/FFXIVClassic Map Server/packets/send/player/SetAchievementPointsPacket.cs
new file mode 100644
index 00000000..59b462b8
--- /dev/null
+++ b/FFXIVClassic Map Server/packets/send/player/SetAchievementPointsPacket.cs
@@ -0,0 +1,21 @@
+using FFXIVClassic_Lobby_Server.packets;
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace FFXIVClassic_Map_Server.packets.send.player
+{
+ class SetAchievementPointsPacket
+ {
+ public const ushort OPCODE = 0x019C;
+ public const uint PACKET_SIZE = 0x28;
+
+ public static SubPacket buildPacket(uint playerActorID, uint numAchievementPoints)
+ {
+ return new SubPacket(OPCODE, playerActorID, playerActorID, BitConverter.GetBytes((UInt64) numAchievementPoints));
+ }
+ }
+}
diff --git a/FFXIVClassic Map Server/packets/send/player/SetLatestAchievementsPacket.cs b/FFXIVClassic Map Server/packets/send/player/SetLatestAchievementsPacket.cs
index 25c4156f..174580f4 100644
--- a/FFXIVClassic Map Server/packets/send/player/SetLatestAchievementsPacket.cs
+++ b/FFXIVClassic Map Server/packets/send/player/SetLatestAchievementsPacket.cs
@@ -1,6 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
+using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
@@ -9,15 +10,28 @@ namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetLatestAchievementsPacket
{
- public const ushort OPCODE = 0x01A3;
- public const uint PACKET_SIZE = 0150;
-
- private byte[] mainstoryFlags = new byte[7];
- private byte[] classFlags = new byte[2*17];
-
- public static SubPacket buildPacket(uint playerActorID)
+ public const ushort OPCODE = 0x019B;
+ public const uint PACKET_SIZE = 0x40;
+
+ public static SubPacket buildPacket(uint playerActorID, uint[] latestAchievementIDs)
{
- return null;
+ byte[] data = new byte[PACKET_SIZE - 0x20];
+
+ using (MemoryStream mem = new MemoryStream(data))
+ {
+ using (BinaryWriter binWriter = new BinaryWriter(mem))
+ {
+ for (int i = 0; i < 5; i++)
+ {
+ //Had less than 5
+ if (i > latestAchievementIDs.Length)
+ break;
+ binWriter.Write((UInt32)latestAchievementIDs[i]);
+ }
+ }
+ }
+
+ return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}
diff --git a/FFXIVClassic Map Server/packets/send/player/SetPlayerDreamPacket.cs b/FFXIVClassic Map Server/packets/send/player/SetPlayerDreamPacket.cs
new file mode 100644
index 00000000..6cb4fe77
--- /dev/null
+++ b/FFXIVClassic Map Server/packets/send/player/SetPlayerDreamPacket.cs
@@ -0,0 +1,20 @@
+using FFXIVClassic_Lobby_Server.packets;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace FFXIVClassic_Map_Server.packets.send.player
+{
+ class SetPlayerDreamPacket
+ {
+ public const ushort OPCODE = 0x01A7;
+ public const uint PACKET_SIZE = 0x28;
+
+ public static SubPacket buildPacket(uint playerActorID, uint dreamID)
+ {
+ return new SubPacket(OPCODE, playerActorID, playerActorID, BitConverter.GetBytes((uint)dreamID));
+ }
+ }
+}
diff --git a/FFXIVClassic Map Server/packets/send/player/SetPlayerTitlePacket.cs b/FFXIVClassic Map Server/packets/send/player/SetPlayerTitlePacket.cs
index a019c97e..8a5b10ae 100644
--- a/FFXIVClassic Map Server/packets/send/player/SetPlayerTitlePacket.cs
+++ b/FFXIVClassic Map Server/packets/send/player/SetPlayerTitlePacket.cs
@@ -14,7 +14,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
public static SubPacket buildPacket(uint playerActorID, uint targetActorID, uint titleID)
{
- return new SubPacket(OPCODE, playerActorID, targetActorID, BitConverter.GetBytes((ulong)titleID));
+ return new SubPacket(OPCODE, playerActorID, targetActorID, BitConverter.GetBytes((UInt64)titleID));
}
}
}