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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Rewrote the inventory code, splitting the packet updates from the list updates.
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@@ -533,12 +533,12 @@ namespace FFXIVClassic_Map_Server.Actors
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#region Inventory & Equipment
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QueuePacket(InventoryBeginChangePacket.BuildPacket(actorId));
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inventories[Inventory.NORMAL].SendFullInventory();
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inventories[Inventory.CURRENCY].SendFullInventory();
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inventories[Inventory.KEYITEMS].SendFullInventory();
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inventories[Inventory.BAZAAR].SendFullInventory();
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inventories[Inventory.MELDREQUEST].SendFullInventory();
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inventories[Inventory.LOOT].SendFullInventory();
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inventories[Inventory.NORMAL].SendFullInventory(this);
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inventories[Inventory.CURRENCY].SendFullInventory(this);
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inventories[Inventory.KEYITEMS].SendFullInventory(this);
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inventories[Inventory.BAZAAR].SendFullInventory(this);
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inventories[Inventory.MELDREQUEST].SendFullInventory(this);
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inventories[Inventory.LOOT].SendFullInventory(this);
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equipment.SendFullEquipment(false);
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playerSession.QueuePacket(InventoryEndChangePacket.BuildPacket(actorId));
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#endregion
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