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synced 2025-04-02 19:42:05 -04:00
Finished off the teleport script. Still requires all the aetheryte positions filled out.
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1516e0bc50
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@ -109,5 +109,5 @@ aetheryteChildLinks = {
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}
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aetheryteTeleportPositions = {
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[1280001] = {0.0, 0.0, 0.0}
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[1280002] = {128, 29.97, 45.83, -35.47}
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}
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@ -11,6 +11,45 @@ eventConfirm(isReturn, isInBattle, cityReturnNum, 138821, forceAskReturnOnly)
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--]]
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require ("global")
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require ("aetheryte")
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teleportMenuToAetheryte = {
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[1] = {
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[1] = 1280001,
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[2] = 1280002,
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[3] = 1280003,
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[4] = 1280004,
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[5] = 1280005,
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[6] = 1280006
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},
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[2] = {
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[1] = 1280092,
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[2] = 1280093,
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[3] = 1280094,
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[4] = 1280095,
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[5] = 1280096
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},
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[3] = {
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[1] = 1280061,
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[2] = 1280062,
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[3] = 1280063,
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[4] = 1280064,
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[5] = 1280065,
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[6] = 1280066
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},
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[4] = {
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[1] = 1280031,
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[2] = 1280032,
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[3] = 1280033,
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[4] = 1280034,
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[5] = 1280035,
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[6] = 1280036
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},
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[5] = {
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[1] = 1280121,
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[2] = 1280122
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}
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}
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function onEventStarted(player, actor, triggerName, isTeleport)
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@ -28,14 +67,17 @@ function onEventStarted(player, actor, triggerName, isTeleport)
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if (aetheryteChoice == nil) then break end
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player:PlayAnimation(0x4000FFA);
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player:SendGameMessage(worldMaster, 34101, 0x20, 2, 0x13883d, 100, 100);
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player:SendGameMessage(worldMaster, 34101, 0x20, 2, teleportMenuToAetheryte[regionChoice][aetheryteChoice], 100, 100);
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confirmChoice = callClientFunction(player, "delegateCommand", actor, "eventConfirm", false, false, 1, 138824, false);
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if (confirmChoice == 1) then
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player:PlayAnimation(0x4000FFB);
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player:SendGameMessage(worldMaster, 34105, 0x20);
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--Do teleport
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--Do teleport
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destination = aetheryteTeleportPositions[teleportMenuToAetheryte[regionChoice][aetheryteChoice]];
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if (destination ~= nil) then
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GetWorldManager():DoZoneChange(player, destination[1], nil, 0, 2, destination[2], destination[3], destination[4], 0.0);
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end
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end
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player:endEvent();
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return;
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end
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@ -43,15 +85,26 @@ function onEventStarted(player, actor, triggerName, isTeleport)
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end
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else
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player:PlayAnimation(0x4000FFA);
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local choice, wasMulti = callClientFunction(player, "delegateCommand", actor, "eventConfirm", true, false, player:GetHomePointInn(), player:GetHomePoint(), false);
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if (wasMulti and choice == 1 or choice == 2) then
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local choice, isInn = callClientFunction(player, "delegateCommand", actor, "eventConfirm", true, false, player:GetHomePointInn(), player:GetHomePoint(), false);
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if (choice == 1) then
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player:PlayAnimation(0x4000FFB);
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player:SendGameMessage(worldMaster, 34104, 0x20);
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--Do return
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elseif (not wasMulti and choice == 1) then
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player:PlayAnimation(0x4000FFB);
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player:SendGameMessage(worldMaster, 34104, 0x20);
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--Do return
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player:SendGameMessage(worldMaster, 34104, 0x20);
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if (isInn) then
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--Return to Inn
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if (player:GetHomePointInn() == 1) then
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GetWorldManager():DoZoneChange(player, 12);
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elseif (player:GetHomePointInn() == 3) then
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GetWorldManager():DoZoneChange(player, 13);
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elseif (player:GetHomePointInn() == 3) then
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GetWorldManager():DoZoneChange(player, 11);
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end
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elseif (choice == 1 and isInn == nil) then
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--Return to Homepoint
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destination = aetheryteTeleportPositions[player:GetHomePoint()];
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if (destination ~= nil) then
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GetWorldManager():DoZoneChange(player, destination[1], nil, 0, 2, destination[2], destination[3], destination[4], 0.0);
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end
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end
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end
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end
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