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	filled out abilities table (todo: range needs correcting)
- changed target find stuff to use windower's (need to check it actually works..)
This commit is contained in:
		| @@ -1844,8 +1844,8 @@ namespace FFXIVClassic_Map_Server | |||||||
|                 { |                 { | ||||||
|                     conn.Open(); |                     conn.Open(); | ||||||
|  |  | ||||||
|                     var query = ("SELECT `id`, name, classJob, lvl, requirements, validTarget, aoeTarget, aoeType, `range`, characterFind, statusDuration, " + |                     var query = ("SELECT `id`, name, classJob, lvl, requirements, validTarget, aoeType, numHits, positionBonus, procRequirement, `range`, buffDuration, debuffDuration, " + | ||||||
|                         "castTime, recastTime, mpCost, tpCost, animationType, effectAnimation, modelAnimation, animationDuration, positionBonus, procRequirement FROM abilities;"); |                         "castType, castTime, recastTime, mpCost, tpCost, animationType, effectAnimation, modelAnimation, animationDuration FROM abilities;"); | ||||||
|  |  | ||||||
|                     MySqlCommand cmd = new MySqlCommand(query, conn); |                     MySqlCommand cmd = new MySqlCommand(query, conn); | ||||||
|  |  | ||||||
| @@ -1860,22 +1860,23 @@ namespace FFXIVClassic_Map_Server | |||||||
|                             ability.job = reader.GetByte(2); |                             ability.job = reader.GetByte(2); | ||||||
|                             ability.level = reader.GetByte(3); |                             ability.level = reader.GetByte(3); | ||||||
|                             ability.requirements = (AbilityRequirements)reader.GetUInt16(4); |                             ability.requirements = (AbilityRequirements)reader.GetUInt16(4); | ||||||
|                             ability.validTarget = (TargetFindFlags)reader.GetByte(5); |                             ability.validTarget = (ValidTarget)reader.GetByte(5); | ||||||
|                             ability.aoeTarget = (TargetFindAOETarget)reader.GetByte(6); |                             ability.aoeType = (TargetFindAOEType)reader.GetByte(6); | ||||||
|                             ability.aoeType = (TargetFindAOEType)reader.GetByte(7); |                             ability.numHits = reader.GetByte(7); | ||||||
|                             ability.range = reader.GetInt32(8); |                             ability.positionBonus = (AbilityPositionBonus)reader.GetByte(8); | ||||||
|                             ability.characterFind = (TargetFindCharacterType)reader.GetByte(9); |                             ability.procRequirement = (AbilityProcRequirement)reader.GetByte(9); | ||||||
|                             ability.statusDurationSeconds = reader.GetUInt32(10); |                             ability.range = reader.GetInt32(10); | ||||||
|                             ability.castTimeSeconds = reader.GetUInt32(11); |                             ability.debuffDurationSeconds = reader.GetUInt32(11); | ||||||
|                             ability.recastTimeSeconds = reader.GetUInt32(12); |                             ability.buffDurationSeconds = reader.GetUInt32(12); | ||||||
|                             ability.mpCost = reader.GetUInt16(13); |                             ability.castType = reader.GetByte(13); | ||||||
|                             ability.tpCost = reader.GetUInt16(14); |                             ability.castTimeSeconds = reader.GetUInt32(14); | ||||||
|                             ability.animationType = reader.GetByte(15); |                             ability.recastTimeSeconds = reader.GetUInt32(15); | ||||||
|                             ability.effectAnimation = reader.GetUInt16(16); |                             ability.mpCost = reader.GetUInt16(16); | ||||||
|                             ability.modelAnimation = reader.GetUInt16(17); |                             ability.tpCost = reader.GetUInt16(17); | ||||||
|                             ability.animationDurationSeconds = reader.GetUInt16(18); |                             ability.animationType = reader.GetByte(18); | ||||||
|                             ability.positionBonus = (AbilityPositionBonus)reader.GetByte(19); |                             ability.effectAnimation = reader.GetUInt16(19); | ||||||
|                             ability.procRequirement = (AbilityProcRequirement)reader.GetByte(20); |                             ability.modelAnimation = reader.GetUInt16(20); | ||||||
|  |                             ability.animationDurationSeconds = reader.GetUInt16(21); | ||||||
|                              |                              | ||||||
|                             abilities.Add(id, ability); |                             abilities.Add(id, ability); | ||||||
|                         } |                         } | ||||||
|   | |||||||
| @@ -47,12 +47,15 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|         public byte job; |         public byte job; | ||||||
|         public byte level; |         public byte level; | ||||||
|         public AbilityRequirements requirements; |         public AbilityRequirements requirements; | ||||||
|         public TargetFindFlags validTarget; |         public ValidTarget validTarget; | ||||||
|         public TargetFindAOETarget aoeTarget; |  | ||||||
|         public TargetFindAOEType aoeType; |         public TargetFindAOEType aoeType; | ||||||
|  |         public byte numHits; | ||||||
|  |         public AbilityPositionBonus positionBonus; | ||||||
|  |         public AbilityProcRequirement procRequirement; | ||||||
|         public int range; |         public int range; | ||||||
|         public TargetFindCharacterType characterFind; |         public uint debuffDurationSeconds; | ||||||
|         public uint statusDurationSeconds; |         public uint buffDurationSeconds; | ||||||
|  |         public byte castType; | ||||||
|         public uint castTimeSeconds; |         public uint castTimeSeconds; | ||||||
|         public uint recastTimeSeconds; |         public uint recastTimeSeconds; | ||||||
|         public ushort mpCost; |         public ushort mpCost; | ||||||
| @@ -62,8 +65,6 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|         public ushort modelAnimation; |         public ushort modelAnimation; | ||||||
|         public ushort animationDurationSeconds; |         public ushort animationDurationSeconds; | ||||||
|  |  | ||||||
|         public AbilityPositionBonus positionBonus; |  | ||||||
|         public AbilityProcRequirement procRequirement; |  | ||||||
|  |  | ||||||
|         public TargetFind targetFind; |         public TargetFind targetFind; | ||||||
|  |  | ||||||
| @@ -93,7 +94,15 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|         { |         { | ||||||
|             // todo: set box length.. |             // todo: set box length.. | ||||||
|             targetFind = new TargetFind(user); |             targetFind = new TargetFind(user); | ||||||
|             targetFind.SetAOEType(aoeTarget, aoeType, aoeType == TargetFindAOEType.Box ? range / 2 : range, 40); |             if (aoeType == TargetFindAOEType.Box) | ||||||
|  |             { | ||||||
|  |                 // todo: read box width from sql | ||||||
|  |                 targetFind.SetAOEBox(validTarget, range, 3); | ||||||
|  |             } | ||||||
|  |             else | ||||||
|  |             { | ||||||
|  |                 targetFind.SetAOEType(validTarget, aoeType, range, 40); | ||||||
|  |             } | ||||||
|             return false; |             return false; | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -13,20 +13,21 @@ using FFXIVClassic_Map_Server.packets.send.actor; | |||||||
|  |  | ||||||
| namespace FFXIVClassic_Map_Server.actors.chara.ai | namespace FFXIVClassic_Map_Server.actors.chara.ai | ||||||
| { | { | ||||||
|     /// <summary> todo: what even do i summarise this as? </summary> |     // https://github.com/Windower/POLUtils/blob/master/PlayOnline.FFXI/Enums.cs | ||||||
|     enum TargetFindFlags : byte |     [Flags] | ||||||
|  |     public enum ValidTarget : ushort | ||||||
|     { |     { | ||||||
|         None = 0x00, |         None = 0x00, | ||||||
|         /// <summary> Able to target <see cref="Player"/>s even if not in target's party </summary> |         Self = 0x01, | ||||||
|         HitAll = 0x01, |         Player = 0x02, | ||||||
|         /// <summary> Able to target all <see cref="Player"/>s in target's party/alliance </summary> |         PartyMember = 0x04, | ||||||
|         Alliance = 0x02, |         Ally = 0x08, | ||||||
|         /// <summary> Able to target any <see cref="Pet"/> in target's party/alliance </summary> |         NPC = 0x10, | ||||||
|         Pets = 0x04, |         Enemy = 0x20, | ||||||
|         /// <summary> Target all in zone, regardless of distance </summary> |         Unknown = 0x40, | ||||||
|         ZoneWide = 0x08, |         Object = 0x60, | ||||||
|         /// <summary> Able to target dead <see cref="Player"/>s </summary> |         CorpseOnly = 0x80, | ||||||
|         Dead = 0x10, |         Corpse = 0x9D // CorpseOnly + NPC + Ally + Partymember + Self | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     /// <summary> Targeting from/to different entity types </summary> |     /// <summary> Targeting from/to different entity types </summary> | ||||||
| @@ -71,9 +72,8 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|         private Character target; |         private Character target; | ||||||
|         private Character masterTarget; // if target is a pet, this is the owner |         private Character masterTarget; // if target is a pet, this is the owner | ||||||
|         private TargetFindCharacterType findType; |         private TargetFindCharacterType findType; | ||||||
|         private TargetFindFlags findFlags; |         private ValidTarget validTarget; | ||||||
|         private TargetFindAOEType aoeType; |         private TargetFindAOEType aoeType; | ||||||
|         private TargetFindAOETarget aoeTarget; |  | ||||||
|         private Vector3 targetPosition; |         private Vector3 targetPosition; | ||||||
|         private float extents; |         private float extents; | ||||||
|         private float angle; |         private float angle; | ||||||
| @@ -89,9 +89,8 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|         { |         { | ||||||
|             this.target = null; |             this.target = null; | ||||||
|             this.findType = TargetFindCharacterType.None; |             this.findType = TargetFindCharacterType.None; | ||||||
|             this.findFlags = TargetFindFlags.None; |             this.validTarget = ValidTarget.None; | ||||||
|             this.aoeType = TargetFindAOEType.None; |             this.aoeType = TargetFindAOEType.None; | ||||||
|             this.aoeTarget = TargetFindAOETarget.Self; |  | ||||||
|             this.targetPosition = null; |             this.targetPosition = null; | ||||||
|             this.extents = 0.0f; |             this.extents = 0.0f; | ||||||
|             this.angle = 0.0f; |             this.angle = 0.0f; | ||||||
| @@ -117,20 +116,30 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|         /// <see cref="TargetFindAOEType.Box"/> - width of box / 2 (todo: set box length not just between user and target) |         /// <see cref="TargetFindAOEType.Box"/> - width of box / 2 (todo: set box length not just between user and target) | ||||||
|         /// </param> |         /// </param> | ||||||
|         /// <param name="angle"> Angle in radians of cone </param> |         /// <param name="angle"> Angle in radians of cone </param> | ||||||
|         public void SetAOEType(TargetFindAOETarget aoeTarget, TargetFindAOEType aoeType, float extents = -1.0f, float angle = -1.0f) |         public void SetAOEType(ValidTarget validTarget, TargetFindAOEType aoeType, float extents = -1.0f, float angle = -1.0f) | ||||||
|         { |         { | ||||||
|             this.aoeTarget = TargetFindAOETarget.Target; |             this.validTarget = validTarget; | ||||||
|             this.aoeType = aoeType; |             this.aoeType = aoeType; | ||||||
|             this.extents = extents != -1.0f ? extents : 0.0f; |             this.extents = extents != -1.0f ? extents : 0.0f; | ||||||
|             this.angle = angle != -1.0f ? angle : 0.0f; |             this.angle = angle != -1.0f ? angle : 0.0f; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|  |         public void SetAOEBox(ValidTarget validTarget, float length, float width) | ||||||
|  |         { | ||||||
|  |             this.validTarget = validTarget; | ||||||
|  |             this.aoeType = TargetFindAOEType.Box; | ||||||
|  |             float x = owner.positionX - (float)Math.Cos(owner.rotation + (float)(Math.PI / 2)) * (length); | ||||||
|  |             float z = owner.positionZ + (float)Math.Sin(owner.rotation + (float)(Math.PI / 2)) * (length); | ||||||
|  |             this.targetPosition = new Vector3(x, owner.positionY, z); | ||||||
|  |             this.extents = width; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         /// <summary> |         /// <summary> | ||||||
|         /// Find and try to add a single target to target list |         /// Find and try to add a single target to target list | ||||||
|         /// </summary> |         /// </summary> | ||||||
|         public void FindTarget(Character target, TargetFindFlags flags) |         public void FindTarget(Character target, ValidTarget flags) | ||||||
|         { |         { | ||||||
|             findFlags = flags; |             validTarget = flags; | ||||||
|             this.target = null; |             this.target = null; | ||||||
|             // todo: maybe this should only be set if successfully added? |             // todo: maybe this should only be set if successfully added? | ||||||
|             this.targetPosition = target.GetPosAsVector3(); |             this.targetPosition = target.GetPosAsVector3(); | ||||||
| @@ -141,12 +150,12 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|         /// <para> Call SetAOEType before calling this </para> |         /// <para> Call SetAOEType before calling this </para> | ||||||
|         /// Find targets within area set by <see cref="SetAOEType"/> |         /// Find targets within area set by <see cref="SetAOEType"/> | ||||||
|         /// </summary> |         /// </summary> | ||||||
|         public void FindWithinArea(Character target, TargetFindFlags flags) |         public void FindWithinArea(Character target, ValidTarget flags) | ||||||
|         { |         { | ||||||
|             findFlags = flags; |             validTarget = flags; | ||||||
|             // todo: maybe we should keep a snapshot which is only updated on each tick for consistency |             // todo: maybe we should keep a snapshot which is only updated on each tick for consistency | ||||||
|             // are we creating aoe circles around target or self |             // are we creating aoe circles around target or self | ||||||
|             if ((aoeType & TargetFindAOEType.Circle) != 0 && aoeTarget != TargetFindAOETarget.Self) |             if ((aoeType & TargetFindAOEType.Circle) != 0 && validTarget != ValidTarget.Self) | ||||||
|                 this.targetPosition = owner.GetPosAsVector3(); |                 this.targetPosition = owner.GetPosAsVector3(); | ||||||
|             else |             else | ||||||
|                 this.targetPosition = target.GetPosAsVector3(); |                 this.targetPosition = target.GetPosAsVector3(); | ||||||
| @@ -157,7 +166,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|             this.target = target; |             this.target = target; | ||||||
|  |  | ||||||
|             // todo: this is stupid |             // todo: this is stupid | ||||||
|             bool withPet = (flags & TargetFindFlags.Pets) != 0 || masterTarget.allegiance != owner.allegiance; |             bool withPet = (flags & ValidTarget.Ally) != 0 || masterTarget.allegiance != owner.allegiance; | ||||||
|  |  | ||||||
|             if (IsPlayer(owner)) |             if (IsPlayer(owner)) | ||||||
|             { |             { | ||||||
| @@ -168,7 +177,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|                     // todo: handle player parties |                     // todo: handle player parties | ||||||
|                     if (masterTarget.currentParty != null) |                     if (masterTarget.currentParty != null) | ||||||
|                     { |                     { | ||||||
|                         if ((findFlags & TargetFindFlags.Alliance) != 0) |                         if ((validTarget & ValidTarget.Ally) != 0) | ||||||
|                             AddAllInAlliance(masterTarget, withPet); |                             AddAllInAlliance(masterTarget, withPet); | ||||||
|                         else |                         else | ||||||
|                             AddAllInParty(masterTarget, withPet); |                             AddAllInParty(masterTarget, withPet); | ||||||
| @@ -197,7 +206,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|                     withPet = true; |                     withPet = true; | ||||||
|  |  | ||||||
|                 // todo: does ffxiv have call for help flag? |                 // todo: does ffxiv have call for help flag? | ||||||
|                 //if ((findFlags & TargetFindFlags.HitAll) != 0) |                 //if ((findFlags & ValidTarget.HitAll) != 0) | ||||||
|                 //{ |                 //{ | ||||||
|                 //    AddAllInZone(masterTarget, withPet); |                 //    AddAllInZone(masterTarget, withPet); | ||||||
|                 //} |                 //} | ||||||
| @@ -276,7 +285,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|         private void AddAllBattleNpcs(Character target, bool withPet) |         private void AddAllBattleNpcs(Character target, bool withPet) | ||||||
|         { |         { | ||||||
|             // 70 is client render distance so we'll go with that |             // 70 is client render distance so we'll go with that | ||||||
|             var actors = (findFlags & TargetFindFlags.ZoneWide) != 0 ? owner.zone.GetAllActors<BattleNpc>() : owner.zone.GetActorsAroundActor<BattleNpc>(owner, 70); |             var actors = owner.zone.GetActorsAroundActor<BattleNpc>(owner, (int)extents); | ||||||
|  |  | ||||||
|             // todo: should we look for Characters instead in case player is charmed by BattleNpc |             // todo: should we look for Characters instead in case player is charmed by BattleNpc | ||||||
|             foreach (BattleNpc actor in actors) |             foreach (BattleNpc actor in actors) | ||||||
| @@ -313,7 +322,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|                 return false; |                 return false; | ||||||
|  |  | ||||||
|             // cant target dead |             // cant target dead | ||||||
|             if ((findFlags & TargetFindFlags.Dead) == 0 && target.IsDead()) |             if ((validTarget & ValidTarget.Corpse) == 0 && target.IsDead()) | ||||||
|                 return false; |                 return false; | ||||||
|  |  | ||||||
|             bool targetingPlayer = target is Player; |             bool targetingPlayer = target is Player; | ||||||
| @@ -323,11 +332,11 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|             if (/*target.isZoning || owner.isZoning || */target.zone != owner.zone || targetingPlayer && ((Player)target).playerSession.isUpdatesLocked) |             if (/*target.isZoning || owner.isZoning || */target.zone != owner.zone || targetingPlayer && ((Player)target).playerSession.isUpdatesLocked) | ||||||
|                 return false; |                 return false; | ||||||
|  |  | ||||||
|             if (aoeTarget == TargetFindAOETarget.Self && aoeType != TargetFindAOEType.None && owner != target) |             if (validTarget == ValidTarget.Self && aoeType != TargetFindAOEType.None && owner != target) | ||||||
|                 return false; |                 return false; | ||||||
|  |  | ||||||
|             // hit everything within zone or within aoe region |             // hit everything within zone or within aoe region | ||||||
|             if ((findFlags & TargetFindFlags.ZoneWide) != 0 || aoeType == TargetFindAOEType.Circle && target.GetPosAsVector3().IsWithinCircle(targetPosition, extents)) |             if (extents == 255.0f || aoeType == TargetFindAOEType.Circle && target.GetPosAsVector3().IsWithinCircle(targetPosition, extents)) | ||||||
|                 return true; |                 return true; | ||||||
|  |  | ||||||
|             if (aoeType == TargetFindAOEType.Cone && IsWithinCone(target, withPet)) |             if (aoeType == TargetFindAOEType.Cone && IsWithinCone(target, withPet)) | ||||||
| @@ -374,25 +383,25 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai | |||||||
|             return false; |             return false; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         public Character GetValidTarget(Character target, TargetFindFlags findFlags) |         public Character GetValidTarget(Character target, ValidTarget findFlags) | ||||||
|         { |         { | ||||||
|             if (target == null || target.currentSubState == SetActorStatePacket.SUB_STATE_PLAYER && ((Player)target).playerSession.isUpdatesLocked) |             if (target == null || target.currentSubState == SetActorStatePacket.SUB_STATE_PLAYER && ((Player)target).playerSession.isUpdatesLocked) | ||||||
|                 return null; |                 return null; | ||||||
|  |  | ||||||
|             if ((findFlags & TargetFindFlags.Pets) != 0) |             if ((findFlags & ValidTarget.Ally) != 0) | ||||||
|             { |             { | ||||||
|                 return owner.pet; |                 return owner.pet; | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             // todo: this is beyond retarded |             // todo: this is beyond retarded | ||||||
|             var oldFlags = this.findFlags; |             var oldFlags = this.validTarget; | ||||||
|             this.findFlags = findFlags; |             this.validTarget = findFlags; | ||||||
|             if (CanTarget(target, false, true)) |             if (CanTarget(target, false, true)) | ||||||
|             { |             { | ||||||
|                 this.findFlags = oldFlags; |                 this.validTarget = oldFlags; | ||||||
|                 return target; |                 return target; | ||||||
|             } |             } | ||||||
|             this.findFlags = oldFlags; |             this.validTarget = oldFlags; | ||||||
|  |  | ||||||
|             return null; |             return null; | ||||||
|         } |         } | ||||||
|   | |||||||
| @@ -209,7 +209,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers | |||||||
|                     { |                     { | ||||||
|                         // pathfind if too far otherwise jump to target |                         // pathfind if too far otherwise jump to target | ||||||
|                         owner.aiContainer.pathFind.SetPathFlags(distance > 5 ? PathFindFlags.None : PathFindFlags.IgnoreNav ); |                         owner.aiContainer.pathFind.SetPathFlags(distance > 5 ? PathFindFlags.None : PathFindFlags.IgnoreNav ); | ||||||
|                         owner.aiContainer.pathFind.PreparePath(targetPos, 1.2f, 5); |                         owner.aiContainer.pathFind.PreparePath(targetPos, 1.5f, 5); | ||||||
|                     } |                     } | ||||||
|                     owner.aiContainer.pathFind.FollowPath(); |                     owner.aiContainer.pathFind.FollowPath(); | ||||||
|                     if (!owner.aiContainer.pathFind.IsFollowingPath()) |                     if (!owner.aiContainer.pathFind.IsFollowingPath()) | ||||||
|   | |||||||
| @@ -21,6 +21,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.utils | |||||||
|                 } |                 } | ||||||
|                 ((BattleNpc)defender).hateContainer.UpdateHate(attacker, damage); |                 ((BattleNpc)defender).hateContainer.UpdateHate(attacker, damage); | ||||||
|             } |             } | ||||||
|  |             defender.DelHP((short)damage); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,8 +1,8 @@ | |||||||
| -- MySQL dump 10.13  Distrib 5.7.10, for Win64 (x86_64) | -- MySQL dump 10.13  Distrib 5.7.18, for Win64 (x86_64) | ||||||
| -- | -- | ||||||
| -- Host: localhost    Database: ffxiv_database | -- Host: localhost    Database: ffxiv_server | ||||||
| -- ------------------------------------------------------ | -- ------------------------------------------------------ | ||||||
| -- Server version	5.7.10-log | -- Server version	5.7.18-log | ||||||
|  |  | ||||||
| /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; | /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; | ||||||
| /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; | /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; | ||||||
| @@ -29,11 +29,14 @@ CREATE TABLE `abilities` ( | |||||||
|   `lvl` tinyint(3) unsigned NOT NULL, |   `lvl` tinyint(3) unsigned NOT NULL, | ||||||
|   `requirements` smallint(5) unsigned NOT NULL, |   `requirements` smallint(5) unsigned NOT NULL, | ||||||
|   `validTarget` tinyint(3) unsigned NOT NULL, |   `validTarget` tinyint(3) unsigned NOT NULL, | ||||||
|   `aoeTarget` tinyint(3) unsigned NOT NULL, |  | ||||||
|   `aoeType` tinyint(3) unsigned NOT NULL, |   `aoeType` tinyint(3) unsigned NOT NULL, | ||||||
|  |   `numHits` tinyint(3) unsigned NOT NULL, | ||||||
|  |   `positionBonus` tinyint(3) unsigned NOT NULL, | ||||||
|  |   `procRequirement` tinyint(3) unsigned NOT NULL, | ||||||
|   `range` int(10) unsigned NOT NULL, |   `range` int(10) unsigned NOT NULL, | ||||||
|   `characterFind` tinyint(3) unsigned NOT NULL, |   `buffDuration` int(10) unsigned NOT NULL, | ||||||
|   `statusDuration` int(10) unsigned NOT NULL, |   `debuffDuration` int(10) unsigned NOT NULL, | ||||||
|  |   `castType` tinyint(3) unsigned NOT NULL, | ||||||
|   `castTime` int(10) unsigned NOT NULL, |   `castTime` int(10) unsigned NOT NULL, | ||||||
|   `recastTime` int(10) unsigned NOT NULL, |   `recastTime` int(10) unsigned NOT NULL, | ||||||
|   `mpCost` smallint(5) unsigned NOT NULL, |   `mpCost` smallint(5) unsigned NOT NULL, | ||||||
| @@ -42,8 +45,6 @@ CREATE TABLE `abilities` ( | |||||||
|   `effectAnimation` smallint(5) unsigned NOT NULL, |   `effectAnimation` smallint(5) unsigned NOT NULL, | ||||||
|   `modelAnimation` smallint(5) unsigned NOT NULL, |   `modelAnimation` smallint(5) unsigned NOT NULL, | ||||||
|   `animationDuration` smallint(5) unsigned NOT NULL, |   `animationDuration` smallint(5) unsigned NOT NULL, | ||||||
|   `positionBonus` tinyint(3) unsigned NOT NULL, |  | ||||||
|   `procRequirement` tinyint(3) unsigned NOT NULL, |  | ||||||
|   PRIMARY KEY (`id`) |   PRIMARY KEY (`id`) | ||||||
| ) ENGINE=InnoDB DEFAULT CHARSET=utf8; | ) ENGINE=InnoDB DEFAULT CHARSET=utf8; | ||||||
| /*!40101 SET character_set_client = @saved_cs_client */; | /*!40101 SET character_set_client = @saved_cs_client */; | ||||||
| @@ -54,8 +55,151 @@ CREATE TABLE `abilities` ( | |||||||
|  |  | ||||||
| LOCK TABLES `abilities` WRITE; | LOCK TABLES `abilities` WRITE; | ||||||
| /*!40000 ALTER TABLE `abilities` DISABLE KEYS */; | /*!40000 ALTER TABLE `abilities` DISABLE KEYS */; | ||||||
|  | set autocommit=0; | ||||||
|  | INSERT INTO `abilities` VALUES (27100,'second_wind',2,6,3,1,0,1,0,0,5,0,0,0,0,45,0,0,14,519,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27101,'blindside',2,14,3,1,0,1,0,0,5,0,60,0,0,60,0,0,14,635,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27102,'taunt',2,42,4,32,0,1,0,0,5,5,0,0,0,60,0,0,14,517,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27103,'featherfoot',2,2,3,1,0,1,0,0,5,0,30,0,0,60,0,0,14,535,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27104,'fists_of_fire',2,34,4,1,0,1,0,0,5,0,0,0,0,10,0,0,14,684,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27105,'fists_of_earth',2,22,4,1,0,1,0,0,5,0,0,0,0,10,0,0,14,685,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27106,'hundred_fists',15,50,0,0,0,1,0,0,5,0,0,0,0,900,0,0,14,712,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27107,'spinning_heel',15,35,0,0,0,1,0,0,5,0,0,0,0,120,0,0,14,718,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27108,'shoulder_tackle',15,30,0,0,0,1,0,0,5,0,0,0,0,60,0,0,18,1048,205,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27109,'fists_of_wind',15,40,0,0,0,1,0,0,5,0,0,0,0,10,0,0,14,720,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27110,'pummel',2,1,1,32,0,1,1,0,5,0,0,0,0,10,0,1000,18,1027,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27111,'concussive_blow',2,10,1,32,0,1,4,0,5,30,0,0,0,30,0,1500,18,20,3,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27112,'simian_thrash',2,50,4,32,0,1,0,0,5,0,0,0,0,80,0,2000,18,1003,202,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27113,'aura_pulse',2,38,4,32,1,1,0,0,5,30,0,0,0,40,0,1500,18,66,203,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27114,'pounce',2,4,4,32,0,1,2,0,5,10,0,0,0,20,0,1500,18,8,3,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27115,'demolish',2,30,1,32,0,1,0,0,5,0,0,0,0,30,0,1500,18,1028,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27116,'howling_fist',2,46,4,32,0,1,4,0,5,0,0,0,0,80,0,3000,18,1029,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27117,'sucker_punch',2,26,1,32,0,1,4,0,5,0,0,0,0,15,0,1000,18,73,3,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27118,'dragon_kick',15,45,0,0,0,1,0,0,5,0,0,0,0,60,0,2000,18,1041,204,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27119,'haymaker',2,18,4,32,0,1,0,1,5,0,0,0,0,5,0,250,18,23,201,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27140,'sentinel',3,22,3,1,0,1,0,0,5,0,15,0,0,90,0,0,14,526,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27141,'aegis_boon',3,6,8,1,0,1,0,0,5,0,30,0,0,60,0,0,14,583,21,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27142,'rampart',3,2,3,1,0,1,0,2,5,0,60,0,0,120,0,0,14,536,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27143,'tempered_will',3,42,8,1,0,1,0,0,5,0,20,0,0,180,0,0,14,515,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27144,'outmaneuver',3,34,8,1,0,1,0,0,5,0,30,0,0,90,0,0,14,512,21,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27145,'flash',3,14,3,32,0,1,0,0,5,0,0,0,0,30,0,0,14,696,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27146,'cover',16,30,0,0,0,1,0,0,5,0,15,0,0,60,0,0,14,1,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27147,'divine_veil',16,35,0,0,0,1,0,0,5,0,20,0,0,60,0,0,14,713,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27148,'hallowed_ground',16,50,0,0,0,1,0,0,5,0,0,0,0,900,0,0,14,709,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27149,'holy_succor',16,40,0,0,0,1,0,0,15,0,0,0,2,10,100,0,1,701,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27151,'flat_blade',3,26,1,32,0,1,0,0,5,0,0,0,0,10,0,1500,18,1024,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27152,'savage_blade',3,10,1,32,0,1,0,0,5,0,0,0,0,30,0,1000,18,1025,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27153,'goring_blade',3,50,8,32,0,1,2,0,5,30,0,0,0,60,0,3000,18,1026,301,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27154,'riot_blade',3,30,8,32,0,1,2,0,5,30,0,0,0,80,0,2000,18,75,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27155,'rage_of_halone',3,46,8,32,0,1,0,0,5,0,0,0,0,20,0,1500,18,1008,302,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27156,'shield_bash',3,18,17,32,0,1,0,0,5,5,0,0,0,30,0,250,18,5,26,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27157,'war_drum',3,38,24,32,1,1,0,2,5,0,0,0,0,60,0,500,14,502,21,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27158,'phalanx',3,4,8,1,0,1,0,0,5,0,0,0,0,5,0,250,18,32,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27159,'spirits_within',16,45,0,0,0,1,0,0,5,0,0,0,0,60,0,3000,18,1044,304,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27180,'provoke',4,14,3,32,0,1,0,0,5,0,0,0,0,30,0,0,14,600,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27181,'foresight',4,2,3,1,0,1,0,0,5,0,30,0,0,60,0,0,14,545,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27182,'bloodbath',4,6,3,1,0,1,0,0,5,0,30,0,0,60,0,0,14,581,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27183,'berserk',4,22,32,1,0,1,0,0,5,0,0,0,0,10,0,0,14,682,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27184,'rampage',4,34,32,1,0,1,0,0,5,0,0,0,0,10,0,0,14,546,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27185,'enduring_march',4,42,32,1,0,1,0,0,5,0,20,0,0,180,0,0,14,539,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27186,'vengeance',17,30,0,1,0,1,0,0,5,0,0,0,0,150,0,0,14,714,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27187,'antagonize',17,35,0,1,0,1,0,0,5,0,0,0,0,120,0,0,14,715,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27188,'collusion',17,40,0,4,0,1,0,0,5,0,0,0,0,90,0,0,14,711,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27189,'mighty_strikes',17,50,0,1,0,1,0,0,5,0,0,0,0,900,0,0,14,716,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27190,'heavy_swing',4,1,1,32,0,1,1,0,5,0,0,0,0,10,0,1000,18,14,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27191,'skull_sunder',4,10,1,32,0,1,0,0,5,0,0,0,0,30,0,1500,18,43,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27192,'steel_cyclone',17,45,0,32,1,1,0,0,5,0,0,0,0,30,0,2000,18,1040,404,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27193,'brutal_swing',4,4,1,32,0,1,4,0,5,0,0,0,0,20,0,1500,18,15,3,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27194,'maim',4,26,1,32,0,1,0,0,5,0,0,0,0,30,0,1500,18,88,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27195,'godsbane',4,50,32,32,0,1,0,0,5,0,0,0,0,60,0,3000,18,1014,402,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27196,'path_of_the_storm',4,38,32,32,0,1,2,0,5,0,0,0,0,30,0,1500,18,44,401,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27197,'whirlwind',4,46,32,32,1,1,0,0,5,0,0,0,0,80,0,3000,18,1015,403,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27198,'fracture',4,18,32,32,0,1,0,4,5,8,0,0,0,40,0,500,18,42,3,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27199,'overpower',4,30,1,32,2,1,0,4,5,0,0,0,0,5,0,250,18,89,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27220,'hawks_eye',7,6,3,1,0,1,0,0,5,0,15,0,0,90,0,0,14,516,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27221,'quelling_strikes',7,22,3,1,0,1,0,0,5,30,0,0,0,60,0,0,14,614,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27222,'decoy',7,2,3,1,0,1,0,0,15,0,60,0,0,90,100,0,14,565,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27223,'chameleon',7,42,3,1,0,1,0,0,5,0,0,0,0,180,0,0,14,504,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27224,'barrage',7,34,64,1,0,1,0,0,5,0,60,0,0,90,0,0,14,683,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27225,'raging_strikes',7,14,64,1,0,1,0,0,5,0,0,0,0,10,0,0,14,632,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27226,'swiftsong',7,26,64,1,1,1,0,0,15,0,180,0,0,10,100,0,1,150,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27227,'battle_voice',18,50,0,1,1,1,0,0,5,0,0,0,0,900,0,0,14,721,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27228,'heavy_shot',7,1,1,32,0,1,0,0,5,0,0,0,0,10,0,1000,18,1036,4,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27229,'leaden_arrow',7,10,1,32,0,1,0,0,5,30,0,0,0,30,0,1500,18,1035,4,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27230,'wide_volley',7,50,64,32,1,1,0,0,5,0,0,0,0,80,0,2000,18,18,703,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27231,'quick_nock',7,38,64,32,2,1,0,0,5,0,0,0,0,180,0,1000,18,1017,702,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27232,'rain_of_death',18,45,0,32,1,1,0,0,5,0,0,0,0,30,0,3000,18,1037,704,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27233,'piercing_arrow',7,4,1,32,0,1,0,0,5,0,0,0,0,20,0,1000,18,1038,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27234,'gloom_arrow',7,30,1,32,0,1,0,0,5,30,0,0,0,10,0,1000,18,1039,4,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27235,'bloodletter',7,46,64,32,0,1,0,0,5,30,0,0,0,80,0,1500,18,53,701,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27236,'shadowbind',7,18,64,32,0,1,0,0,5,30,0,0,0,40,0,250,18,17,4,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27237,'ballad_of_magi',18,30,0,1,1,1,0,0,15,0,0,0,3,10,100,0,1,709,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27238,'paeon_of_war',18,40,0,1,1,1,0,0,15,0,0,0,3,10,50,1000,1,710,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27239,'minuet_of_rigor',18,35,0,1,1,1,0,0,15,0,0,0,3,10,100,0,1,711,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27258,'refill',7,1,0,1,0,1,0,0,5,0,0,0,0,0,0,0,0,0,0,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27259,'light_shot',7,1,0,32,0,1,0,0,5,0,0,0,0,0,0,0,0,0,0,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27260,'invigorate',8,14,3,1,0,1,0,0,5,0,30,0,0,90,0,0,14,575,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27261,'power_surge',8,34,128,1,0,1,0,0,5,0,0,0,0,10,0,0,14,686,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27262,'life_surge',8,22,128,1,0,1,0,0,5,0,0,0,0,15,0,250,14,687,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27263,'dread_spike',8,42,128,1,0,1,0,0,5,0,0,0,0,120,0,0,14,686,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27264,'blood_for_blood',8,6,3,1,0,1,0,0,5,0,0,0,0,60,0,0,14,689,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27265,'keen_flurry',8,26,3,1,0,1,0,0,5,0,0,0,0,90,0,0,14,569,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27266,'jump',19,30,0,32,0,1,0,0,5,0,0,0,0,60,0,0,18,1045,804,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27267,'elusive_jump',19,40,0,1,0,1,0,0,5,0,0,0,0,180,0,0,18,1046,806,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27268,'dragonfire_dive',19,50,0,32,1,1,0,0,5,0,0,0,0,900,0,0,18,1045,804,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27269,'true_thrust',8,1,1,32,0,1,1,0,5,0,0,0,0,10,0,1000,18,1030,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27270,'leg_sweep',8,30,1,32,1,1,0,0,5,8,0,0,0,30,0,1000,18,37,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27271,'doom_spike',8,46,128,32,3,1,0,0,5,0,0,0,0,60,0,3000,18,83,801,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27272,'disembowel',19,35,0,32,0,1,0,0,5,0,0,0,0,30,0,750,18,1042,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27273,'heavy_thrust',8,10,1,32,0,1,0,0,5,4,0,0,0,20,0,1500,18,1031,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27274,'vorpal_thrust',8,2,1,32,0,1,2,0,5,0,0,0,0,20,0,1500,18,1032,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27275,'impulse_drive',8,18,1,32,0,1,4,0,5,0,0,0,0,30,0,1500,18,1033,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27276,'chaos_thrust',8,50,128,32,0,1,0,0,5,0,0,0,0,80,0,3000,18,40,802,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27277,'ring_of_talons',19,45,0,32,1,1,0,0,5,0,0,0,0,60,0,2000,18,1009,803,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27278,'feint',8,4,1,32,0,1,0,8,5,0,0,0,0,10,0,250,18,39,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27279,'full_thrust',8,38,128,32,0,1,0,8,5,0,0,0,0,30,0,250,18,1034,801,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27300,'dark_seal',22,14,3,1,0,1,0,0,5,0,30,0,0,90,0,0,14,518,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27301,'resonance',22,22,3,1,0,1,0,0,5,0,30,0,0,90,0,0,14,669,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27302,'excruciate',22,38,256,1,0,1,0,0,5,0,30,0,0,90,0,0,14,694,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27303,'necrogenesis',22,6,3,1,0,1,0,0,5,0,30,0,0,90,0,0,14,695,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27304,'parsimony',22,2,256,1,0,1,0,0,5,0,30,0,0,90,0,0,14,568,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27305,'convert',26,30,0,1,0,1,0,0,5,0,0,0,0,450,0,0,14,724,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27306,'sleep',22,42,256,32,0,1,0,0,15,60,0,0,3,0,75,0,1,651,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27307,'sanguine_rite',22,30,3,1,0,1,0,0,15,0,20,0,0,60,120,0,1,152,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27308,'blizzard',22,4,256,32,0,1,0,0,15,30,0,0,3,10,90,0,1,502,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27309,'blizzara',22,26,256,32,1,1,0,0,15,30,0,0,0,40,150,0,1,506,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27310,'fire',22,10,3,32,1,1,0,0,15,0,0,0,3,8,105,0,1,501,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27311,'fira',22,34,3,32,1,1,0,0,15,0,0,0,5,16,180,0,1,504,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27312,'firaga',22,50,256,32,1,1,0,0,15,0,0,0,8,7,255,0,1,700,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27313,'thunder',22,1,3,32,0,1,0,0,15,0,0,0,2,6,75,0,1,503,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27314,'thundara',22,18,256,32,0,1,0,0,15,4,0,0,0,30,135,0,1,508,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27315,'thundaga',22,46,256,32,0,1,0,0,15,0,0,0,5,45,195,0,1,509,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27316,'burst',26,50,0,32,0,1,0,0,15,0,0,0,4,900,90,0,1,705,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27317,'sleepga',26,45,0,32,1,1,0,0,15,0,0,0,4,0,100,0,1,704,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27318,'flare',26,40,0,32,1,1,0,0,15,0,0,0,8,120,200,0,1,706,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27319,'freeze',26,35,0,32,0,1,0,0,15,0,0,0,5,120,120,0,1,707,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27340,'sacred_prism',23,34,3,1,0,1,0,0,5,0,60,0,0,90,0,0,14,690,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27341,'shroud_of_saints',23,38,512,1,0,1,0,0,5,0,20,0,0,180,0,0,14,691,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27342,'cleric_stance',23,10,512,1,0,1,0,0,5,0,0,0,0,30,0,0,14,692,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27343,'blissful_mind',23,14,512,1,0,1,0,0,5,0,0,0,0,30,0,0,14,693,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27344,'presence_of_mind',27,30,0,1,0,1,0,0,5,0,0,0,0,300,0,0,14,722,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27345,'benediction',27,50,0,1,1,1,0,0,5,0,0,0,0,900,0,0,14,723,2,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27346,'cure',23,2,3,2,0,1,0,0,15,0,0,0,2,5,40,0,1,101,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27347,'cura',23,30,512,2,0,1,0,0,15,0,0,0,2,5,100,0,1,103,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27348,'curaga',23,46,512,4,1,1,0,0,15,0,0,0,3,10,150,0,1,146,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27349,'raise',23,18,512,2,0,1,0,0,15,0,0,0,10,300,150,0,1,148,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27350,'stoneskin',23,26,3,2,0,1,0,0,15,0,300,0,3,30,50,0,1,133,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27351,'protect',23,6,3,4,1,1,0,0,15,0,300,0,3,30,80,0,1,1085,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27352,'repose',23,50,0,32,0,1,0,0,15,0,0,0,3,0,80,0,1,151,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27353,'aero',23,4,3,32,0,1,0,0,15,0,0,0,3,6,75,0,1,510,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27354,'aerora',23,42,512,32,1,1,0,0,15,0,0,0,4,20,150,0,1,511,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27355,'stone',23,1,3,32,0,1,0,0,15,0,0,0,2,6,75,0,1,513,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27356,'stonera',23,22,512,32,1,1,0,0,15,0,0,0,3,30,150,0,1,514,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27357,'esuna',27,40,0,2,0,1,0,0,15,0,0,0,2,10,40,0,1,702,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27358,'regen',27,35,0,2,0,1,0,0,15,0,0,0,2,5,20,0,1,703,1,2); | ||||||
|  | INSERT INTO `abilities` VALUES (27359,'holy',27,45,0,32,1,1,0,0,15,0,0,0,0,300,100,0,1,708,1,2); | ||||||
| /*!40000 ALTER TABLE `abilities` ENABLE KEYS */; | /*!40000 ALTER TABLE `abilities` ENABLE KEYS */; | ||||||
| UNLOCK TABLES; | UNLOCK TABLES; | ||||||
|  | commit; | ||||||
| /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; | /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; | ||||||
|  |  | ||||||
| /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; | /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; | ||||||
| @@ -66,4 +210,4 @@ UNLOCK TABLES; | |||||||
| /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; | /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; | ||||||
| /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; | /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; | ||||||
|  |  | ||||||
| -- Dump completed on 2016-06-07 22:54:44 | -- Dump completed on 2017-08-22 19:57:25 | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user