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	Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones.
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		| @@ -1,28 +1,56 @@ | ||||
| --[[ | ||||
|  | ||||
| PopulaceLinkshellManager Script | ||||
|  | ||||
| Functions: | ||||
|  | ||||
| eventTalkStep1(noLinkshellActive) - Says intro. If noLinkshellActive = true, say newbie stuff. | ||||
| eventTalkStep2(noLinkshellActive) - Shows menu, if noLinkshellActive = true, only give ability to make linkshell. | ||||
| eventTalkStepMakeupDone() - Confirm when creating LS | ||||
| eventTalkStepModifyDone() - Confirm when modding LS | ||||
| eventTalkStepBreakDone() - Confirm when deleting LS | ||||
|  | ||||
| --]] | ||||
|  | ||||
| require ("global") | ||||
|  | ||||
| function init(npc) | ||||
| 	return false, false, 0, 0; | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
| 	isNew = false; | ||||
| 	player:RunEventFunction("eventTalkStep1", isNew); | ||||
| function createLinkshell(name, crest) | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest) | ||||
|  | ||||
| 	if (menuOptionSelected == nil) then | ||||
| 		player:EndEvent(); | ||||
| 		return; | ||||
| 	end | ||||
|  | ||||
| 	isNew = false; | ||||
| 	if (menuOptionSelected == 1) then | ||||
| 		player:RunEventFunction("eventTalkStep2", isNew); | ||||
| 	elseif (menuOptionSelected == 10) then | ||||
| 		player:EndEvent(); | ||||
| 		return; | ||||
| 	elseif (menuOptionSelected == 3) then | ||||
| 		--createLinkshell | ||||
| 		player:RunEventFunction("eventTalkStepMakeupDone", isNew); | ||||
| 	end	 | ||||
| function modifyLinkshell(name, crest) | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function disbandLinkshell(name, crest) | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
|  | ||||
| 	hasNoActiveLS = false; | ||||
| 	 | ||||
| 	callClientFunction(player, "eventTalkStep1", hasNoActiveLS); | ||||
| 	command, lsName, crestId = callClientFunction(player, "eventTalkStep2", hasNoActiveLS); | ||||
| 	 | ||||
| 	--Create | ||||
| 	if (result == 3) then | ||||
| 		createLinkshell(lsName, crestId); | ||||
| 		callClientFunction(player, "eventTalkStepMakeupDone");		 | ||||
| 	--Modify | ||||
| 	elseif (result == 1) then | ||||
| 		modifyLinkshell(lsName, crestId); | ||||
| 		callClientFunction(player, "eventTalkStepModifyDone");		 | ||||
| 	--Disband | ||||
| 	elseif (result == 5) then | ||||
| 		disbandLinkshell(lsName, crestId); | ||||
| 		callClientFunction(player, "eventTalkStepBreakDone");	 | ||||
| 	end | ||||
| 	 | ||||
| 	player:endEvent(); | ||||
| 		 | ||||
| end | ||||
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