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Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones.
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@@ -42,6 +42,6 @@ function onEventStarted(player, actor, triggerName, isGoobbue)
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player:ChangeState(0);
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end
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player:EndCommand();
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player:EndEvent();
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end
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