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Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones.
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@@ -11,5 +11,5 @@ The param "itemDBIds" has the vars: item1 and item2.
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function onEventStarted(player, actor, triggerName, invActionInfo, param1, param2, param3, param4, param5, param6, param7, param8, itemDBIds)
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player:GetInventory(0x00):RemoveItem(invActionInfo.slot);
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player:EndCommand();
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player:EndEvent();
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end
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