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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
servers now log (almost) everything to file
- regex'd in mysqlexception logging - servers can now specify server_port, log_path, log_file - added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting) - fixed packet logging (thanks deviltti)
This commit is contained in:
@@ -1,9 +1,7 @@
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using FFXIVClassic_Lobby_Server;
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using FFXIVClassic_Lobby_Server.common;
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.common;
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using FFXIVClassic_Map_Server.packets;
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using FFXIVClassic_Map_Server.actors;
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using FFXIVClassic_Map_Server.Actors.Chara;
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using FFXIVClassic_Map_Server.dataobjects;
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using FFXIVClassic_Map_Server.lua;
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using FFXIVClassic_Map_Server.packets.send.actor;
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using FFXIVClassic_Map_Server.utils;
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@@ -11,9 +9,6 @@ using MySql.Data.MySqlClient;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.Actors
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{
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@@ -242,7 +237,9 @@ namespace FFXIVClassic_Map_Server.Actors
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@@ -1,10 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.Actors.Chara
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namespace FFXIVClassic_Map_Server.Actors.Chara
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{
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class NpcWork
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{
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