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				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	servers now log (almost) everything to file
- regex'd in mysqlexception logging - servers can now specify server_port, log_path, log_file - added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting) - fixed packet logging (thanks deviltti)
This commit is contained in:
		| @@ -1,13 +1,8 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor.inventory; | ||||
| using FFXIVClassic_Map_Server.packets.send.Actor.inventory; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.chara.player | ||||
| { | ||||
|   | ||||
| @@ -1,5 +1,4 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor.inventory; | ||||
| @@ -7,8 +6,6 @@ using FFXIVClassic_Map_Server.packets.send.Actor.inventory; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.chara.player | ||||
| { | ||||
|   | ||||
| @@ -1,7 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.actors.area; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.actors.chara.player; | ||||
| using FFXIVClassic_Map_Server.actors.director; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| @@ -10,19 +8,13 @@ using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor.events; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor.inventory; | ||||
| using FFXIVClassic_Map_Server.packets.send.Actor.inventory; | ||||
| using FFXIVClassic_Map_Server.packets.send.events; | ||||
| using FFXIVClassic_Map_Server.packets.send.list; | ||||
| using FFXIVClassic_Map_Server.packets.send.login; | ||||
| using FFXIVClassic_Map_Server.packets.send.player; | ||||
| using FFXIVClassic_Map_Server.utils; | ||||
| using MySql.Data.MySqlClient; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.dataobjects.chara | ||||
| namespace FFXIVClassic_Map_Server.dataobjects.chara | ||||
| { | ||||
|     class PlayerWork | ||||
|     { | ||||
|   | ||||
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