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	Small fixes
Fix Shoulder Tackle script using Weaponskill function names Change BattleNPC to not use array.Clone on respawn. Move custom StatusEffect ids to 300000+ (will break these statuses until new sql file is pushed)
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		| @@ -251,8 +251,6 @@ namespace FFXIVClassic_Map_Server.Actors | ||||
|             this.hateContainer.ClearHate(); | ||||
|             zone.BroadcastPacketsAroundActor(this, GetSpawnPackets(null, 0x01)); | ||||
|             zone.BroadcastPacketsAroundActor(this, GetInitPackets()); | ||||
|             charaWork.parameterSave.hp = charaWork.parameterSave.hpMax; | ||||
|             charaWork.parameterSave.hp = (short[])charaWork.parameterSave.hpMax.Clone(); | ||||
|             RecalculateStats(); | ||||
|  | ||||
|             OnSpawn(); | ||||
|   | ||||
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