Small fixes

Fix Shoulder Tackle script using Weaponskill function names
Change BattleNPC to not use array.Clone on respawn.
Move custom StatusEffect ids to 300000+ (will break these statuses until
new sql file is pushed)
This commit is contained in:
Yogurt
2019-06-03 23:45:21 -07:00
parent e1c86a4898
commit 8ba3c195f2
4 changed files with 9 additions and 11 deletions

View File

@@ -251,8 +251,6 @@ namespace FFXIVClassic_Map_Server.Actors
this.hateContainer.ClearHate();
zone.BroadcastPacketsAroundActor(this, GetSpawnPackets(null, 0x01));
zone.BroadcastPacketsAroundActor(this, GetInitPackets());
charaWork.parameterSave.hp = charaWork.parameterSave.hpMax;
charaWork.parameterSave.hp = (short[])charaWork.parameterSave.hpMax.Clone();
RecalculateStats();
OnSpawn();