mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Ported over the network code from the map server. A lot of backedlogged changes are here as well.
This commit is contained in:
@@ -9,25 +9,30 @@ using FFXIVClassic_Lobby_Server.common;
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using System.IO;
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namespace FFXIVClassic_Lobby_Server.packets
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{
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{
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[StructLayout(LayoutKind.Sequential)]
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public struct BasePacketHeader
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{
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public byte isAuthenticated;
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public byte isEncrypted;
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public ushort reserved;
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public ushort packetSize;
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public ushort numSubpackets;
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public uint unknown1; //Id?
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public uint unknown2; //Usually 0x13B
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public byte isAuthenticated;
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public byte isEncrypted;
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public ushort connectionType;
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public ushort packetSize;
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public ushort numSubpackets;
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public ulong timestamp; //Miliseconds
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}
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public class BasePacket{
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public class BasePacket
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{
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public const int TYPE_ZONE = 1;
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public const int TYPE_CHAT = 2;
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public const int BASEPACKET_SIZE = 0x10;
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public BasePacketHeader header;
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public byte[] data;
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public byte[] data;
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//Loads a sniffed packet from a file
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public unsafe BasePacket(String path)
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{
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byte[] bytes = File.ReadAllBytes(path);
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@@ -45,10 +50,16 @@ namespace FFXIVClassic_Lobby_Server.packets
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int packetSize = header.packetSize;
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data = new byte[packetSize - BASEPACKET_SIZE];
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Array.Copy(bytes, BASEPACKET_SIZE, data, 0, packetSize - BASEPACKET_SIZE);
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if (packetSize - BASEPACKET_SIZE != 0)
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{
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data = new byte[packetSize - BASEPACKET_SIZE];
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Array.Copy(bytes, BASEPACKET_SIZE, data, 0, packetSize - BASEPACKET_SIZE);
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}
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else
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data = new byte[0];
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}
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//Loads a sniffed packet from a byte array
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public unsafe BasePacket(byte[] bytes)
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{
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if (bytes.Length < BASEPACKET_SIZE)
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@@ -65,7 +76,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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int packetSize = header.packetSize;
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data = new byte[packetSize - BASEPACKET_SIZE];
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Array.Copy(bytes, BASEPACKET_SIZE, data, 0, packetSize - BASEPACKET_SIZE);
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Array.Copy(bytes, BASEPACKET_SIZE, data, 0, packetSize - BASEPACKET_SIZE);
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}
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public unsafe BasePacket(byte[] bytes, ref int offset)
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@@ -81,7 +92,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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int packetSize = header.packetSize;
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if (bytes.Length < offset + header.packetSize)
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throw new OverflowException("Packet Error: Packet size didn't equal given size");
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throw new OverflowException("Packet Error: Packet size didn't equal given size");
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data = new byte[packetSize - BASEPACKET_SIZE];
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Array.Copy(bytes, offset + BASEPACKET_SIZE, data, 0, packetSize - BASEPACKET_SIZE);
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@@ -90,7 +101,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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}
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public BasePacket(BasePacketHeader header, byte[] data)
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{
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{
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this.header = header;
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this.data = data;
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}
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@@ -102,7 +113,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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int offset = 0;
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while (offset < data.Length)
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subpackets.Add(new SubPacket(data, ref offset));
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subpackets.Add(new SubPacket(data, ref offset));
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return subpackets;
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}
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@@ -141,6 +152,52 @@ namespace FFXIVClassic_Lobby_Server.packets
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return outBytes;
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}
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//Replaces all instances of the sniffed actorID with the given one
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public void replaceActorID(uint actorID)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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using (BinaryReader binreader = new BinaryReader(mem))
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{
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while (binreader.BaseStream.Position + 4 < data.Length)
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{
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uint read = binreader.ReadUInt32();
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if (read == 0x029B2941 || read == 0x02977DC7 || read == 0x0297D2C8 || read == 0x0230d573 || read == 0x23317df || read == 0x23344a3 || read == 0x1730bdb) //Original ID
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{
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binWriter.BaseStream.Seek(binreader.BaseStream.Position - 0x4, SeekOrigin.Begin);
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binWriter.Write(actorID);
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}
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}
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}
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}
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}
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}
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//Replaces all instances of the sniffed actorID with the given one
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public void replaceActorID(uint fromActorID, uint actorID)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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using (BinaryReader binreader = new BinaryReader(mem))
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{
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while (binreader.BaseStream.Position + 4 < data.Length)
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{
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uint read = binreader.ReadUInt32();
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if (read == fromActorID) //Original ID
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{
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binWriter.BaseStream.Seek(binreader.BaseStream.Position - 0x4, SeekOrigin.Begin);
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binWriter.Write(actorID);
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}
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}
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}
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}
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}
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}
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#region Utility Functions
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public static BasePacket createPacket(List<SubPacket> subpackets, bool isAuthed, bool isEncrypted)
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{
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@@ -148,16 +205,17 @@ namespace FFXIVClassic_Lobby_Server.packets
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BasePacketHeader header = new BasePacketHeader();
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byte[] data = null;
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header.isAuthenticated = isAuthed?(byte)1:(byte)0;
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header.isEncrypted = isEncrypted?(byte)1:(byte)0;
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header.isAuthenticated = isAuthed ? (byte)1 : (byte)0;
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header.isEncrypted = isEncrypted ? (byte)1 : (byte)0;
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header.numSubpackets = (ushort)subpackets.Count;
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header.packetSize = BASEPACKET_SIZE;
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header.timestamp = Utils.MilisUnixTimeStampUTC();
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//Get packet size
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foreach (SubPacket subpacket in subpackets)
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header.packetSize += subpacket.header.subpacketSize;
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data = new byte[header.packetSize-0x10];
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data = new byte[header.packetSize - 0x10];
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//Add Subpackets
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int offset = 0;
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@@ -184,6 +242,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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header.isEncrypted = isEncrypted ? (byte)1 : (byte)0;
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header.numSubpackets = (ushort)1;
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header.packetSize = BASEPACKET_SIZE;
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header.timestamp = Utils.MilisUnixTimeStampUTC();
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//Get packet size
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header.packetSize += subpacket.header.subpacketSize;
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@@ -192,7 +251,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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//Add Subpackets
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byte[] subpacketData = subpacket.getBytes();
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Array.Copy(subpacketData, 0, data, 0, subpacketData.Length);
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Array.Copy(subpacketData, 0, data, 0, subpacketData.Length);
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Debug.Assert(data != null);
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@@ -200,13 +259,35 @@ namespace FFXIVClassic_Lobby_Server.packets
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return packet;
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}
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public static BasePacket createPacket(byte[] data, bool isAuthed, bool isEncrypted)
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{
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Debug.Assert(data != null);
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//Create Header
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BasePacketHeader header = new BasePacketHeader();
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header.isAuthenticated = isAuthed ? (byte)1 : (byte)0;
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header.isEncrypted = isEncrypted ? (byte)1 : (byte)0;
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header.numSubpackets = (ushort)1;
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header.packetSize = BASEPACKET_SIZE;
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header.timestamp = Utils.MilisUnixTimeStampUTC();
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//Get packet size
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header.packetSize += (ushort)data.Length;
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BasePacket packet = new BasePacket(header, data);
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return packet;
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}
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public static unsafe void encryptPacket(Blowfish blowfish, BasePacket packet)
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{
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byte[] data = packet.data;
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int size = packet.header.packetSize;
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int offset = 0;
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while (offset < data.Length) {
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while (offset < data.Length)
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{
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if (data.Length < offset + SubPacket.SUBPACKET_SIZE)
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throw new OverflowException("Packet Error: Subpacket was too small");
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@@ -219,7 +300,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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if (data.Length < offset + header.subpacketSize)
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throw new OverflowException("Packet Error: Subpacket size didn't equal subpacket data");
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blowfish.Encipher(data, offset + 0x10, header.subpacketSize-0x10);
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blowfish.Encipher(data, offset + 0x10, header.subpacketSize - 0x10);
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offset += header.subpacketSize;
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}
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@@ -246,7 +327,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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if (data.Length < offset + header.subpacketSize)
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throw new OverflowException("Packet Error: Subpacket size didn't equal subpacket data");
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blowfish.Decipher(data, offset + 0x10, header.subpacketSize-0x10);
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blowfish.Decipher(data, offset + 0x10, header.subpacketSize - 0x10);
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offset += header.subpacketSize;
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}
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@@ -257,13 +338,13 @@ namespace FFXIVClassic_Lobby_Server.packets
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{
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#if DEBUG
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Console.BackgroundColor = ConsoleColor.DarkYellow;
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Console.WriteLine("IsAuthed: {0}, IsEncrypted: {1}, Size: 0x{2:X}, Num Subpackets: {3}", header.isAuthenticated, header.isEncrypted, header.packetSize, header.numSubpackets);
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Console.WriteLine("IsAuthed: {0}, IsEncrypted: {1}, Size: 0x{2:X}, Num Subpackets: {3}", header.isAuthenticated, header.isEncrypted, header.packetSize, header.numSubpackets);
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Console.WriteLine("{0}", Utils.ByteArrayToHex(getHeaderBytes()));
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foreach (SubPacket sub in getSubpackets())
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sub.debugPrintSubPacket();
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Console.BackgroundColor = ConsoleColor.Black;
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#endif
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}
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}
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}
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@@ -77,8 +77,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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binWriter.Write(Encoding.ASCII.GetBytes(chara.name.PadRight(0x20, '\0'))); //Name
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binWriter.Write(Encoding.ASCII.GetBytes(worldname.PadRight(0xE, '\0'))); //World Name
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CharaInfo info = JsonConvert.DeserializeObject<CharaInfo>(chara.charaInfo);
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binWriter.Write(info.buildForCharaList(chara, appearance)); //Appearance Data
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binWriter.Write(CharaInfo.buildForCharaList(chara, appearance)); //Appearance Data
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//binWriter.Write(CharaInfo.debug()); //Appearance Data
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characterCount++;
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@@ -12,24 +12,31 @@ namespace FFXIVClassic_Lobby_Server.packets
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[StructLayout(LayoutKind.Sequential)]
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public struct SubPacketHeader
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{
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public ushort subpacketSize;
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public ushort unknown0; //Always 0x03
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public uint sourceId;
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public uint targetId;
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public uint unknown1;
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public ushort unknown4; //Always 0x14
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public ushort opcode;
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public uint unknown5;
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public uint timestamp;
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public uint unknown6;
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public ushort subpacketSize;
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public ushort type;
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public uint sourceId;
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public uint targetId;
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public uint unknown1;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct GameMessageHeader
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{
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public ushort unknown4; //Always 0x14
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public ushort opcode;
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public uint unknown5;
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public uint timestamp;
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public uint unknown6;
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}
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public class SubPacket
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{
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public const int SUBPACKET_SIZE = 0x20;
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public const int SUBPACKET_SIZE = 0x10;
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public const int GAMEMESSAGE_SIZE = 0x10;
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public SubPacketHeader header;
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public byte[] data;
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public SubPacketHeader header;
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public GameMessageHeader gameMessage;
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public byte[] data;
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public unsafe SubPacket(byte[] bytes, ref int offset)
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{
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@@ -41,11 +48,27 @@ namespace FFXIVClassic_Lobby_Server.packets
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header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
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}
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if (header.type == 0x3)
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{
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fixed (byte* pdata = &bytes[offset + SUBPACKET_SIZE])
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{
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gameMessage = (GameMessageHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
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}
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}
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if (bytes.Length < offset + header.subpacketSize)
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throw new OverflowException("Packet Error: Subpacket size didn't equal subpacket data");
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data = new byte[header.subpacketSize - SUBPACKET_SIZE];
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Array.Copy(bytes, offset + SUBPACKET_SIZE, data, 0, data.Length);
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if (header.type == 0x3)
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{
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data = new byte[header.subpacketSize - SUBPACKET_SIZE - GAMEMESSAGE_SIZE];
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Array.Copy(bytes, offset + SUBPACKET_SIZE + GAMEMESSAGE_SIZE, data, 0, data.Length);
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}
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else
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{
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data = new byte[header.subpacketSize - SUBPACKET_SIZE];
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Array.Copy(bytes, offset + SUBPACKET_SIZE, data, 0, data.Length);
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}
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offset += header.subpacketSize;
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}
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@@ -53,22 +76,34 @@ namespace FFXIVClassic_Lobby_Server.packets
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public SubPacket(ushort opcode, uint sourceId, uint targetId, byte[] data)
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{
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this.header = new SubPacketHeader();
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header.opcode = opcode;
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this.gameMessage = new GameMessageHeader();
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gameMessage.opcode = opcode;
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header.sourceId = sourceId;
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header.targetId = targetId;
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UInt32 unixTimestamp = (UInt32)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds;
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header.timestamp = unixTimestamp;
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gameMessage.timestamp = Utils.UnixTimeStampUTC();
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header.unknown0 = 0x03;
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header.type = 0x03;
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header.unknown1 = 0x00;
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header.unknown4 = 0x14;
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header.unknown5 = 0x00;
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header.unknown6 = 0x00;
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gameMessage.unknown4 = 0x14;
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gameMessage.unknown5 = 0x00;
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gameMessage.unknown6 = 0x00;
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this.data = data;
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header.subpacketSize = (ushort)(0x20 + data.Length);
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header.subpacketSize = (ushort)(SUBPACKET_SIZE + GAMEMESSAGE_SIZE + data.Length);
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}
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public SubPacket(SubPacket original, uint newTargetId)
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{
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this.header = new SubPacketHeader();
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this.gameMessage = original.gameMessage;
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header.subpacketSize = original.header.subpacketSize;
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header.type = original.header.type;
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header.sourceId = original.header.sourceId;
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header.targetId = newTargetId;
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data = original.data;
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}
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public byte[] getHeaderBytes()
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@@ -83,11 +118,27 @@ namespace FFXIVClassic_Lobby_Server.packets
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return arr;
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}
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public byte[] getGameMessageBytes()
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{
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int size = Marshal.SizeOf(gameMessage);
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byte[] arr = new byte[size];
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IntPtr ptr = Marshal.AllocHGlobal(size);
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Marshal.StructureToPtr(gameMessage, ptr, true);
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Marshal.Copy(ptr, arr, 0, size);
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Marshal.FreeHGlobal(ptr);
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return arr;
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}
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public byte[] getBytes()
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{
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byte[] outBytes = new byte[header.subpacketSize];
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Array.Copy(getHeaderBytes(), 0, outBytes, 0, SUBPACKET_SIZE);
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Array.Copy(data, 0, outBytes, SUBPACKET_SIZE, data.Length);
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if (header.type == 0x3)
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Array.Copy(getGameMessageBytes(), 0, outBytes, SUBPACKET_SIZE, GAMEMESSAGE_SIZE);
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Array.Copy(data, 0, outBytes, SUBPACKET_SIZE + (header.type == 0x3 ? GAMEMESSAGE_SIZE : 0), data.Length);
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return outBytes;
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}
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@@ -95,8 +146,12 @@ namespace FFXIVClassic_Lobby_Server.packets
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{
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#if DEBUG
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Console.BackgroundColor = ConsoleColor.DarkRed;
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Console.WriteLine("Size: 0x{0:X}, Opcode: 0x{1:X}", header.subpacketSize, header.opcode);
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Console.WriteLine("Size: 0x{0:X}", header.subpacketSize);
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if (header.type == 0x03)
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Console.WriteLine("Opcode: 0x{0:X}", gameMessage.opcode);
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Console.WriteLine("{0}", Utils.ByteArrayToHex(getHeaderBytes()));
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if (header.type == 0x03)
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Console.WriteLine("{0}", Utils.ByteArrayToHex(getGameMessageBytes()));
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Console.BackgroundColor = ConsoleColor.DarkMagenta;
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Console.WriteLine("{0}", Utils.ByteArrayToHex(data));
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Console.BackgroundColor = ConsoleColor.Black;
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