mirror of
				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
This commit is contained in:
		| @@ -10,20 +10,15 @@ namespace  FFXIVClassic_Map_Server.packets.send.actor | ||||
|         public const ushort OPCODE = 0x00CE; | ||||
|         public const uint PACKET_SIZE = 0x48; | ||||
|  | ||||
|         public const uint SPAWNTYPE_FADEIN = 0; | ||||
|         public const uint SPAWNTYPE_PLAYERWAKE = 1; | ||||
|         public const uint SPAWNTYPE_WARP_DUTY  = 2; | ||||
|         public const uint SPAWNTYPE_WARP2  = 3; | ||||
|         public const uint SPAWNTYPE_WARP3 = 4; | ||||
|         public const uint SPAWNTYPE_WARP_YELLOW = 5; | ||||
|         public const uint SPAWNTYPE_WARP_DUTY2 = 6; | ||||
|         public const uint SPAWNTYPE_WARP_LIGHT = 7; | ||||
|  | ||||
|         public const float INNPOS_X     = 157.550003f; | ||||
|         public const float INNPOS_Y     = 000.000000f; | ||||
|         public const float INNPOS_Z     = 165.050003f; | ||||
|         public const float INNPOS_ROT   =  -1.530000f; | ||||
|  | ||||
|         public const ushort SPAWNTYPE_FADEIN = 0; | ||||
|         public const ushort SPAWNTYPE_PLAYERWAKE = 1; | ||||
|         public const ushort SPAWNTYPE_WARP_DUTY = 2; | ||||
|         public const ushort SPAWNTYPE_WARP2 = 3; | ||||
|         public const ushort SPAWNTYPE_WARP3 = 4; | ||||
|         public const ushort SPAWNTYPE_WARP_YELLOW = 5; | ||||
|         public const ushort SPAWNTYPE_WARP_DUTY2 = 6; | ||||
|         public const ushort SPAWNTYPE_WARP_LIGHT = 7; | ||||
|          | ||||
|         public static SubPacket BuildPacket(uint sourceActorID, uint targetActorID, uint actorId, float x, float y, float z, float rotation, ushort spawnType, bool isZoningPlayer) | ||||
|         { | ||||
|             byte[] data = new byte[PACKET_SIZE-0x20]; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user