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More bug fixes
Fixed loading status effects on login Fixed barrage issues Added untraited version of Protect Added sanguine rite
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@@ -1073,13 +1073,12 @@ namespace FFXIVClassic_Map_Server.Actors
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ushort hitCount = 0;
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for (int hitNum = 1; hitNum <= command.numHits; hitNum++)
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{
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var action = new BattleAction(chara.actorId, command, (byte)GetHitDirection(chara), (byte)hitNum);
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var action = new BattleAction(chara.actorId, command, (byte)GetHitDirection(chara), (byte) hitNum);
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//uncached script
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lua.LuaEngine.CallLuaBattleCommandFunction(this, command, folder, "onSkillFinish", this, chara, command, action, actions);
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//cached script
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//skill.CallLuaFunction(owner, "onSkillFinish", this, chara, command, action, actions);
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if (action.hitType > HitType.Evade && action.hitType != HitType.Resist)
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{
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hitTarget = true;
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